Upper_Krust
Legend
Hey all! 
Okay, apologies if this has already been posted, I looked but couldn't find it.
I was able to work out the formula for monster hit points earlier. I think it works in pretty much every case.
[Monster Level +1] x [Power Level Modifier for Role], + Con Score
Power Level Modifiers for Roles:
Brute: 10 hp/level
Soldier: 8 hp/level
Skirmisher: 8 hp/Level
Artillery: 6 hp/level
Controller: 6 hp/level
Lurker: 6 hp/level
Kobold Skirmisher: Level 1 Skirmisher (27 hp)
2 x 8, + 11 = 27
Bodak Skulk: Level 16 Lurker (124 hp)
17 x 6, +22 = 124
Boneclaw: Level 14 Soldier (Hp 136)
15 x 8, + 16 = 136
For Elite Monsters use the following formula:
[Monster Level +1] x [Power Level Modifier for Role x 1.5], + Con Score
Pit Fiend: Level 26 Elite Soldier (HP 350)
27 x 12, +27 = 351 (I think they just rounded this down)
I don't know the formula for Solo Monsters (I haven't seen any solo examples yet) but I guesstimate it could be...
[Monster Level +1] x [Power Level Modifier for Role x3 or more], + Con Score
I also need to see some more examples of Minions to contrast things, but I imagine it would be a variation on this theme. The Vampire Spawn has 1/9th the hit points the above formula gives it.

Okay, apologies if this has already been posted, I looked but couldn't find it.
I was able to work out the formula for monster hit points earlier. I think it works in pretty much every case.
[Monster Level +1] x [Power Level Modifier for Role], + Con Score
Power Level Modifiers for Roles:
Brute: 10 hp/level
Soldier: 8 hp/level
Skirmisher: 8 hp/Level
Artillery: 6 hp/level
Controller: 6 hp/level
Lurker: 6 hp/level
Kobold Skirmisher: Level 1 Skirmisher (27 hp)
2 x 8, + 11 = 27
Bodak Skulk: Level 16 Lurker (124 hp)
17 x 6, +22 = 124
Boneclaw: Level 14 Soldier (Hp 136)
15 x 8, + 16 = 136
For Elite Monsters use the following formula:
[Monster Level +1] x [Power Level Modifier for Role x 1.5], + Con Score
Pit Fiend: Level 26 Elite Soldier (HP 350)
27 x 12, +27 = 351 (I think they just rounded this down)
I don't know the formula for Solo Monsters (I haven't seen any solo examples yet) but I guesstimate it could be...
[Monster Level +1] x [Power Level Modifier for Role x3 or more], + Con Score
I also need to see some more examples of Minions to contrast things, but I imagine it would be a variation on this theme. The Vampire Spawn has 1/9th the hit points the above formula gives it.