Szatany
First Post
Since 4e is coming, it's time to look at how monsters are categorized. 3e used system of 14 (IIRC) creature types that governed BAB, saves, advancement, skill, and so on. We know 4e is moving away from that direction, making monster design more free-form.
In light of this I ask about your oppinion: Should creature types stay? And some follow ups: if they stay, should subtypes stay or be replaced by abilities (like Fire subtype/Fiery body quality). If the types stay, how would you categorize them and why. Would you prefer a lot of monster types or just a few? Discuss.
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Me personally would like to see it simplified. For example, I'd drop outsiders entirely or made them a subtype (merged with extraplanar I guess). Elementals could encompass constructs and plants.
In light of this I ask about your oppinion: Should creature types stay? And some follow ups: if they stay, should subtypes stay or be replaced by abilities (like Fire subtype/Fiery body quality). If the types stay, how would you categorize them and why. Would you prefer a lot of monster types or just a few? Discuss.
.
.
.
.
.
Me personally would like to see it simplified. For example, I'd drop outsiders entirely or made them a subtype (merged with extraplanar I guess). Elementals could encompass constructs and plants.