Raven Crowking
First Post
Games <> Life
Not everything has to be serious business.
Not relevant, AFAICT.
Games <> Life
Not everything has to be serious business.
Totally relevant, just explaining why I don't consider the advice to be a problem when playing the game with 6-year-olds. Thanks for the input, though.Not relevant, AFAICT.
Given that we are talking about a ruleset designed for 6 year olds, the advice would therefor seem sage.
I think 6 years old is too young to coddle in this fashion. If you were talking three year olds and maybe four year olds I might not be tempted to argue. But a six year old should be mature enough to handle in game difficulties. Of course, even when my kids were three and four years old I was patiently explaining strategy to them as I beat them in games. Not letting your kids win makes it all the more sweeter for them when they finally do manage to best you at something. And thats when, after years of teaching them how to be good losers, you start explaining how to be a gracious winner.
We're busy teaching the three little pigs that straw is the best building material, because sticks are too much work, and working with bricks might take you out of the "fun" for too long.
Besides, the pig with the brick house will always save you from a TPK when the wolf comes. That is, apparently, the only reason he has a brick house -- so you can frolic while he works.
On the other hand, I'm not sure the goal of this game is to have a 'winner' and 'loser'. The fun here is largely a chance to let the kids take on the roles of aspiring heroes and get to beat up some monsters! Victory certainly isn't guaranteed, but I don't think this fight is about the challenge or overcoming difficult trials, and I think it is good to have advice that lets the kids feel the danger of the encounter, without having one character just get knocked out and unable to participate.