FIGHT #1: Level 4 Ragnarok VS. Level 7 Soldier
Roll initiative!
Ragnarok rolls 18 initiative (1d20+3; rolled 15).
Soldier rolls 22 initiative (1d20+8; rolled 14).
Initiative order:
Soldier
Ragnarok
Round 1:
Soldier's turn:
HP: 80/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Encounter Attack (standard action, encounter):
Attacks Ragnarok with 25 vs. 22 AC (1d20+14; rolled 11).
Hits: 24 damage (3d10+5; rolled 7, 9, 3).
Ragnarok has 33 hp remaining (57 hp - 24 damage).
Soldier Encounter Attack has been expended.
Ragnarok's turn:
HP: 33/57; Temp HP: 0; Surges: 13; Surge Value: 15
AC: 22; Action Points: 1
Second Wind (minor action, encounter):
Ragnarok spends a healing surge (12 remaining).
Ragnarok heals 15 hp (33 hp -> 48 hp; 0 hp wasted).
Ragnarok gains +2 defense bonus (until end of next turn).
Second Wind has been expended.
Crushing Surge (standard action, at_will):
Attacks Soldier with 26 vs. 23 AC (1d20+8; rolled 18).
Hits: 14 damage (1d10[brutal 2]+8; rolled 6).
Soldier has 66 hp remaining (80 hp - 14 damage).
Ragnarok gains 10 temp hp (had 0; applied 10).
Spend Action Point (free action, encounter):
Ragnarok spends an action point (0 remaining).
Ragnarok gains a standard action.
Spend Action Point has been expended.
Crushing Surge (standard action, at_will):
Attacks Soldier with 27 vs. 23 AC (1d20+8; rolled 19).
Hits: 11 damage (1d10[brutal 2]+8; rolled 3).
Soldier has 55 hp remaining (66 hp - 11 damage).
Ragnarok gains 0 temp hp (had 10; applied 10).
Round 2:
Soldier's turn:
HP: 55/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 24 vs. 24 AC (1d20+14; rolled 10).
Hits: 13 damage (2d6+5; rolled 4, 4).
Ragnarok deflects 10 damage; 3 gets through (10 temp hp - 13 damage).
Ragnarok has 45 hp remaining (48 hp - 3 damage).
Ragnarok's turn:
HP: 45/57; Temp HP: 0; Surges: 12; Surge Value: 15
AC: 24; Action Points: 0
Conditions:
+2 defense bonus (until end of this turn).
Knee Breaker (standard action, daily):
Attacks Soldier with 12 vs. 23 AC (1d20+8; rolled 4).
Misses: 10 damage (half of 2d10[brutal 2]+12; rolled 2, 5, 4).
Soldier has 45 hp remaining (55 hp - 10 damage).
Ragnarok gains 4 temp hp (had 0; applied 4).
Knee Breaker has been expended.
+2 defense bonus expires.
Round 3:
Soldier's turn:
HP: 45/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 23 vs. 22 AC (1d20+14; rolled 9).
Hits: 13 damage (2d6+5; rolled 2, 6).
Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage).
Ragnarok has 36 hp remaining (45 hp - 9 damage).
Ragnarok's turn:
HP: 36/57; Temp HP: 0; Surges: 12; Surge Value: 15
AC: 22; Action Points: 0
Distracting Spate (standard action, encounter):
Attacks Soldier with 15 vs. 23 AC (1d20+8; rolled 7).
Misses.
Distracting Spate has been expended.
Round 4:
Soldier's turn:
HP: 45/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 22 vs. 22 AC (1d20+14; rolled 8).
Hits: 10 damage (2d6+5; rolled 3, 2).
Ragnarok has 26 hp remaining (36 hp - 10 damage).
Ragnarok's turn:
HP: 26/57; Temp HP: 0; Surges: 12; Surge Value: 15
AC: 22; Action Points: 0
Boundless Endurance (minor action, daily):
Ragnarok gains regen 6 when bloodied (stance).
Boundless Endurance has been expended.
Brash Strike (standard action, at_will):
Attacks Soldier with 25 vs. 23 AC (1d20+10; rolled 15).
Hits: 17 damage (1d10[brutal 2]+12; rolled 5).
Soldier has 28 hp remaining (45 hp - 17 damage).
Ragnarok gains 4 temp hp (had 0; applied 4).
Soldier gains combat advantage (until start of next turn).
Round 5:
Soldier's turn:
HP: 28/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Conditions:
Combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 20 vs. 22 AC (1d20+16; rolled 4).
Misses.
Ragnarok's turn:
HP: 26/57; Temp HP: 4; Surges: 12; Surge Value: 15
AC: 22; Action Points: 0
Combat advantage expires.
Conditions:
Regen 6 when bloodied (stance).
Ragnarok heals 6 hp (26 hp -> 32 hp; 0 hp wasted).
Crushing Surge (standard action, at_will):
Attacks Soldier with 26 vs. 23 AC (1d20+8; rolled 18).
Hits: 18 damage (1d10[brutal 2]+8; rolled 10).
Soldier has 10 hp remaining (28 hp - 18 damage).
Ragnarok gains 6 temp hp (had 4; applied 10).
Round 6:
Soldier's turn:
HP: 10/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 18 vs. 22 AC (1d20+14; rolled 4).
Misses.
Ragnarok's turn:
HP: 32/57; Temp HP: 10; Surges: 12; Surge Value: 15
AC: 22; Action Points: 0
Conditions:
Regen 6 when bloodied (stance).
Crushing Surge (standard action, at_will):
Attacks Soldier with 15 vs. 23 AC (1d20+8; rolled 7).
Misses.
Ragnarok gains 0 temp hp (had 10; applied 4).
Round 7:
Soldier's turn:
HP: 10/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 31 vs. 22 AC (1d20+14; rolled 17).
Hits: 11 damage (2d6+5; rolled 5, 1).
Ragnarok deflects 10 damage; 1 gets through (10 temp hp - 11 damage).
Ragnarok has 31 hp remaining (32 hp - 1 damage).
Ragnarok's turn:
HP: 31/57; Temp HP: 0; Surges: 12; Surge Value: 15
AC: 22; Action Points: 0
Conditions:
Regen 6 when bloodied (stance).
Brash Strike (standard action, at_will):
Attacks Soldier with 27 vs. 23 AC (1d20+10; rolled 17).
Hits: 18 damage (1d10[brutal 2]+12; rolled 6).
Soldier has -8 hp remaining (10 hp - 18 damage).
Ragnarok gains 4 temp hp (had 0; applied 4).
Soldier gains combat advantage (until start of next turn).
Soldier has died!
Heroes win!
Ragnarok takes a short rest.
Ragnarok has 31 hp; wants at least 50 hp (maximum is 57 hp).
Ragnarok spends a healing surge (11 remaining).
Ragnarok heals 15 hp (31 hp -> 46 hp; 0 hp wasted).
Ragnarok spends a healing surge (10 remaining).
Ragnarok heals 15 hp (46 hp -> 57 hp; 4 hp wasted).
Temporary hit points expire.
Powers recharge:
Distracting Spate recharges.
Spend Action Point recharges.
Second Wind recharges.
Conditions expire:
Regen 6 when bloodied expires.
FIGHT #2: Level 4 Ragnarok VS. Level 4 Soldier
Roll initiative!
Ragnarok rolls 17 initiative (1d20+3; rolled 14).
Soldier rolls 12 initiative (1d20+6; rolled 6).
Initiative order:
Ragnarok
Soldier
Round 1:
Ragnarok's turn:
HP: 57/57; Temp HP: 0; Surges: 10; Surge Value: 15
AC: 22; Action Points: 0
Distracting Spate (standard action, encounter):
Attacks Soldier with 13 vs. 20 AC (1d20+8; rolled 5).
Misses.
Distracting Spate has been expended.
Soldier's turn:
HP: 55/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 17 vs. 22 AC (1d20+11; rolled 6).
Misses.
Round 2:
Ragnarok's turn:
HP: 57/57; Temp HP: 0; Surges: 10; Surge Value: 15
AC: 22; Action Points: 0
Crushing Surge (standard action, at_will):
Attacks Soldier with 13 vs. 20 AC (1d20+8; rolled 5).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Soldier's turn:
HP: 55/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Soldier Encounter Attack (standard action, encounter):
Attacks Ragnarok with 18 vs. 22 AC (1d20+11; rolled 7).
Misses.
Soldier Encounter Attack has been expended.
Round 3:
Ragnarok's turn:
HP: 57/57; Temp HP: 4; Surges: 10; Surge Value: 15
AC: 22; Action Points: 0
Crushing Surge (standard action, at_will):
Attacks Soldier with 12 vs. 20 AC (1d20+8; rolled 4).
Misses.
Ragnarok gains 0 temp hp (had 4; applied 4).
Soldier's turn:
HP: 55/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 29 vs. 22 AC (1d20+11; rolled 18).
Hits: 8 damage (1d10+4; rolled 4).
Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage).
Ragnarok has 53 hp remaining (57 hp - 4 damage).
Round 4:
Ragnarok's turn:
HP: 53/57; Temp HP: 0; Surges: 10; Surge Value: 15
AC: 22; Action Points: 0
Brash Strike (standard action, at_will):
Attacks Soldier with 26 vs. 20 AC (1d20+10; rolled 16).
Hits: 19 damage (1d10[brutal 2]+12; rolled 1, 1, 7).
Soldier has 36 hp remaining (55 hp - 19 damage).
Ragnarok gains 4 temp hp (had 0; applied 4).
Soldier gains combat advantage (until start of next turn).
Soldier's turn:
HP: 36/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Conditions:
Combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 19 vs. 22 AC (1d20+13; rolled 6).
Misses.
Round 5:
Ragnarok's turn:
HP: 53/57; Temp HP: 4; Surges: 10; Surge Value: 15
AC: 22; Action Points: 0
Combat advantage expires.
Crushing Surge (standard action, at_will):
Attacks Soldier with 25 vs. 20 AC (1d20+8; rolled 17).
Hits: 14 damage (1d10[brutal 2]+8; rolled 6).
Soldier has 22 hp remaining (36 hp - 14 damage).
Ragnarok gains 6 temp hp (had 4; applied 10).
Soldier's turn:
HP: 22/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 14 vs. 22 AC (1d20+11; rolled 3).
Misses.
Round 6:
Ragnarok's turn:
HP: 53/57; Temp HP: 10; Surges: 10; Surge Value: 15
AC: 22; Action Points: 0
Crushing Blow (standard action, encounter):
Attacks Soldier with 26 vs. 20 AC (1d20+8; rolled 18).
Hits: 25 damage (2d10[brutal 2]+12; rolled 6, 7).
Soldier has -3 hp remaining (22 hp - 25 damage).
Ragnarok gains 0 temp hp (had 10; applied 4).
Crushing Blow has been expended.
Soldier has died!
Heroes win!
Ragnarok takes a short rest.
Ragnarok has 53 hp; wants at least 50 hp (maximum is 57 hp).
Temporary hit points expire.
Powers recharge:
Distracting Spate recharges.
Crushing Blow recharges.
Milestone:
Ragnarok gains an action point.
Meliorating Scale Armor +1: enhancement increases to +2.
FIGHT #3: Level 4 Ragnarok VS. Level 6 Soldier
Roll initiative!
Ragnarok rolls 21 initiative (1d20+3; rolled 18).
Soldier rolls 13 initiative (1d20+8; rolled 5).
Initiative order:
Ragnarok
Soldier
Round 1:
Ragnarok's turn:
HP: 53/57; Temp HP: 0; Surges: 10; Surge Value: 15
AC: 23; Action Points: 1
Brash Strike (standard action, at_will):
Attacks Soldier with 27 vs. 22 AC (1d20+10; rolled 17).
Hits: 17 damage (1d10[brutal 2]+12; rolled 5).
Soldier has 55 hp remaining (72 hp - 17 damage).
Ragnarok gains 4 temp hp (had 0; applied 4).
Soldier gains combat advantage (until start of next turn).
Spend Action Point (free action, encounter):
Ragnarok spends an action point (0 remaining).
Ragnarok gains a standard action.
Spend Action Point has been expended.
Brash Strike (standard action, at_will):
Attacks Soldier with 14 vs. 22 AC (1d20+10; rolled 4).
Misses.
Soldier gains combat advantage (until start of next turn).
Soldier's turn:
HP: 55/72; Temp HP: 0; Surges: 1; Surge Value: 18
AC: 22; Action Points: 0
Conditions:
Combat advantage (until start of next turn).
Combat advantage (until start of next turn).
Soldier Encounter Attack (standard action, encounter):
Attacks Ragnarok with 32 vs. 23 AC (1d20+15; rolled 17).
Hits: 15 damage (3d8+4; rolled 1, 8, 2).
Ragnarok deflects 4 damage; 11 gets through (4 temp hp - 15 damage).
Ragnarok has 42 hp remaining (53 hp - 11 damage).
Soldier Encounter Attack has been expended.
Round 2:
Ragnarok's turn:
HP: 42/57; Temp HP: 0; Surges: 10; Surge Value: 15
AC: 23; Action Points: 0
Combat advantage expires.
Combat advantage expires.
Second Wind (minor action, encounter):
Ragnarok spends a healing surge (9 remaining).
Ragnarok heals 15 hp (42 hp -> 57 hp; 0 hp wasted).
Ragnarok gains +2 defense bonus (until end of next turn).
Second Wind has been expended.
Brash Strike (standard action, at_will):
Attacks Soldier with 12 vs. 22 AC (1d20+10; rolled 2).
Misses.
Soldier gains combat advantage (until start of next turn).
Soldier's turn:
HP: 55/72; Temp HP: 0; Surges: 1; Surge Value: 18
AC: 22; Action Points: 0
Conditions:
Combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 22 vs. 25 AC (1d20+15; rolled 7).
Misses.
Round 3:
Ragnarok's turn:
HP: 57/57; Temp HP: 0; Surges: 9; Surge Value: 15
AC: 25; Action Points: 0
Combat advantage expires.
Conditions:
+2 defense bonus (until end of this turn).
Distracting Spate (standard action, encounter):
Attacks Soldier with 17 vs. 22 AC (1d20+8; rolled 9).
Misses.
Distracting Spate has been expended.
+2 defense bonus expires.
Soldier's turn:
HP: 55/72; Temp HP: 0; Surges: 1; Surge Value: 18
AC: 22; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 33 vs. 23 AC (1d20+13; rolled 20).
Crits: 14 damage (1d10[max]+4; rolled max).
Ragnarok has 43 hp remaining (57 hp - 14 damage).
Round 4:
Ragnarok's turn:
HP: 43/57; Temp HP: 0; Surges: 9; Surge Value: 15
AC: 23; Action Points: 0
Crushing Surge (standard action, at_will):
Attacks Soldier with 12 vs. 22 AC (1d20+8; rolled 4).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Soldier's turn:
HP: 55/72; Temp HP: 0; Surges: 1; Surge Value: 18
AC: 22; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 14 vs. 23 AC (1d20+13; rolled 1).
Misses.
Round 5:
Ragnarok's turn:
HP: 43/57; Temp HP: 4; Surges: 9; Surge Value: 15
AC: 23; Action Points: 0
Crushing Blow (standard action, encounter):
Attacks Soldier with 28 vs. 22 AC (1d20+8; rolled 20).
Crits: 36 damage (2d10[brutal 2, max]+12 + 1d12; rolled max + 4).
Soldier has 19 hp remaining (55 hp - 36 damage).
Ragnarok gains 0 temp hp (had 4; applied 4).
Crushing Blow has been expended.
Soldier's turn:
HP: 19/72; Temp HP: 0; Surges: 1; Surge Value: 18
AC: 22; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 29 vs. 23 AC (1d20+13; rolled 16).
Hits: 8 damage (1d10+4; rolled 4).
Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage).
Ragnarok has 39 hp remaining (43 hp - 4 damage).
Round 6:
Ragnarok's turn:
HP: 39/57; Temp HP: 0; Surges: 9; Surge Value: 15
AC: 23; Action Points: 0
Brash Strike (standard action, at_will):
Attacks Soldier with 24 vs. 22 AC (1d20+10; rolled 14).
Hits: 16 damage (1d10[brutal 2]+12; rolled 1, 2, 4).
Soldier has 3 hp remaining (19 hp - 16 damage).
Ragnarok gains 4 temp hp (had 0; applied 4).
Soldier gains combat advantage (until start of next turn).
Soldier's turn:
HP: 3/72; Temp HP: 0; Surges: 1; Surge Value: 18
AC: 22; Action Points: 0
Conditions:
Combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 16 vs. 23 AC (1d20+15; rolled 1).
Misses.
Round 7:
Ragnarok's turn:
HP: 39/57; Temp HP: 4; Surges: 9; Surge Value: 15
AC: 23; Action Points: 0
Combat advantage expires.
Crushing Surge (standard action, at_will):
Attacks Soldier with 18 vs. 22 AC (1d20+8; rolled 10).
Misses.
Ragnarok gains 0 temp hp (had 4; applied 4).
Soldier's turn:
HP: 3/72; Temp HP: 0; Surges: 1; Surge Value: 18
AC: 22; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 24 vs. 23 AC (1d20+13; rolled 11).
Hits: 6 damage (1d10+4; rolled 2).
Ragnarok deflects 4 damage; 2 gets through (4 temp hp - 6 damage).
Ragnarok has 37 hp remaining (39 hp - 2 damage).
Round 8:
Ragnarok's turn:
HP: 37/57; Temp HP: 0; Surges: 9; Surge Value: 15
AC: 23; Action Points: 0
Crushing Surge (standard action, at_will):
Attacks Soldier with 18 vs. 22 AC (1d20+8; rolled 10).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Soldier's turn:
HP: 3/72; Temp HP: 0; Surges: 1; Surge Value: 18
AC: 22; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 25 vs. 23 AC (1d20+13; rolled 12).
Hits: 6 damage (1d10+4; rolled 2).
Ragnarok deflects 4 damage; 2 gets through (4 temp hp - 6 damage).
Ragnarok has 35 hp remaining (37 hp - 2 damage).
Round 9:
Ragnarok's turn:
HP: 35/57; Temp HP: 0; Surges: 9; Surge Value: 15
AC: 23; Action Points: 0
Crushing Surge (standard action, at_will):
Attacks Soldier with 26 vs. 22 AC (1d20+8; rolled 18).
Hits: 18 damage (1d10[brutal 2]+8; rolled 10).
Soldier has -15 hp remaining (3 hp - 18 damage).
Ragnarok gains 10 temp hp (had 0; applied 10).
Soldier has died!
Heroes win!
Ragnarok takes a short rest.
Ragnarok has 35 hp; wants at least 50 hp (maximum is 57 hp).
Ragnarok spends a healing surge (8 remaining).
Ragnarok heals 15 hp (35 hp -> 50 hp; 0 hp wasted).
Temporary hit points expire.
Powers recharge:
Distracting Spate recharges.
Crushing Blow recharges.
Spend Action Point recharges.
Second Wind recharges.
FIGHT #4: Level 4 Ragnarok VS. Level 4 Soldier
Roll initiative!
Ragnarok rolls 12 initiative (1d20+3; rolled 9).
Soldier rolls 10 initiative (1d20+6; rolled 4).
Initiative order:
Ragnarok
Soldier
Round 1:
Ragnarok's turn:
HP: 50/57; Temp HP: 0; Surges: 8; Surge Value: 15
AC: 23; Action Points: 0
Crushing Surge (standard action, at_will):
Attacks Soldier with 22 vs. 20 AC (1d20+8; rolled 14).
Hits: 13 damage (1d10[brutal 2]+8; rolled 5).
Soldier has 42 hp remaining (55 hp - 13 damage).
Ragnarok gains 10 temp hp (had 0; applied 10).
Soldier's turn:
HP: 42/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Soldier Encounter Attack (standard action, encounter):
Attacks Ragnarok with 23 vs. 23 AC (1d20+11; rolled 12).
Hits: 22 damage (3d8+4; rolled 8, 7, 3).
Ragnarok deflects 10 damage; 12 gets through (10 temp hp - 22 damage).
Ragnarok has 38 hp remaining (50 hp - 12 damage).
Soldier Encounter Attack has been expended.
Round 2:
Ragnarok's turn:
HP: 38/57; Temp HP: 0; Surges: 8; Surge Value: 15
AC: 23; Action Points: 0
Distracting Spate (standard action, encounter):
Attacks Soldier with 13 vs. 20 AC (1d20+8; rolled 5).
Misses.
Distracting Spate has been expended.
Second Wind (minor action, encounter):
Ragnarok spends a healing surge (7 remaining).
Ragnarok heals 15 hp (38 hp -> 53 hp; 0 hp wasted).
Ragnarok gains +2 defense bonus (until end of next turn).
Second Wind has been expended.
Soldier's turn:
HP: 42/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 21 vs. 25 AC (1d20+11; rolled 10).
Misses.
Round 3:
Ragnarok's turn:
HP: 53/57; Temp HP: 0; Surges: 7; Surge Value: 15
AC: 25; Action Points: 0
Conditions:
+2 defense bonus (until end of this turn).
Crushing Surge (standard action, at_will):
Attacks Soldier with 15 vs. 20 AC (1d20+8; rolled 7).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
+2 defense bonus expires.
Soldier's turn:
HP: 42/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 28 vs. 23 AC (1d20+11; rolled 17).
Hits: 10 damage (1d10+4; rolled 6).
Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage).
Ragnarok has 47 hp remaining (53 hp - 6 damage).
Round 4:
Ragnarok's turn:
HP: 47/57; Temp HP: 0; Surges: 7; Surge Value: 15
AC: 23; Action Points: 0
Crushing Blow (standard action, encounter):
Attacks Soldier with 11 vs. 20 AC (1d20+8; rolled 3).
Misses.
Crushing Blow has been expended.
Soldier's turn:
HP: 42/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 17 vs. 23 AC (1d20+11; rolled 6).
Misses.
Round 5:
Ragnarok's turn:
HP: 47/57; Temp HP: 0; Surges: 7; Surge Value: 15
AC: 23; Action Points: 0
Brash Strike (standard action, at_will):
Attacks Soldier with 19 vs. 20 AC (1d20+10; rolled 9).
Misses.
Soldier gains combat advantage (until start of next turn).
Soldier's turn:
HP: 42/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Conditions:
Combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 17 vs. 23 AC (1d20+13; rolled 4).
Misses.
Round 6:
Ragnarok's turn:
HP: 47/57; Temp HP: 0; Surges: 7; Surge Value: 15
AC: 23; Action Points: 0
Combat advantage expires.
Brash Strike (standard action, at_will):
Attacks Soldier with 19 vs. 20 AC (1d20+10; rolled 9).
Misses.
Soldier gains combat advantage (until start of next turn).
Soldier's turn:
HP: 42/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Conditions:
Combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 29 vs. 23 AC (1d20+13; rolled 16).
Hits: 11 damage (1d10+4; rolled 7).
Ragnarok has 36 hp remaining (47 hp - 11 damage).
Round 7:
Ragnarok's turn:
HP: 36/57; Temp HP: 0; Surges: 7; Surge Value: 15
AC: 23; Action Points: 0
Combat advantage expires.
Crushing Surge (standard action, at_will):
Attacks Soldier with 18 vs. 20 AC (1d20+8; rolled 10).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Soldier's turn:
HP: 42/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 16 vs. 23 AC (1d20+11; rolled 5).
Misses.
Round 8:
Ragnarok's turn:
HP: 36/57; Temp HP: 4; Surges: 7; Surge Value: 15
AC: 23; Action Points: 0
Crushing Surge (standard action, at_will):
Attacks Soldier with 22 vs. 20 AC (1d20+8; rolled 14).
Hits: 15 damage (1d10[brutal 2]+8; rolled 7).
Soldier has 27 hp remaining (42 hp - 15 damage).
Ragnarok gains 6 temp hp (had 4; applied 10).
Soldier's turn:
HP: 27/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 13 vs. 23 AC (1d20+11; rolled 2).
Misses.
Round 9:
Ragnarok's turn:
HP: 36/57; Temp HP: 10; Surges: 7; Surge Value: 15
AC: 23; Action Points: 0
Crushing Surge (standard action, at_will):
Attacks Soldier with 24 vs. 20 AC (1d20+8; rolled 16).
Hits: 13 damage (1d10[brutal 2]+8; rolled 5).
Soldier has 14 hp remaining (27 hp - 13 damage).
Ragnarok gains 0 temp hp (had 10; applied 10).
Soldier's turn:
HP: 14/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 16 vs. 23 AC (1d20+11; rolled 5).
Misses.
Round 10:
Ragnarok's turn:
HP: 36/57; Temp HP: 10; Surges: 7; Surge Value: 15
AC: 23; Action Points: 0
Crushing Surge (standard action, at_will):
Attacks Soldier with 12 vs. 20 AC (1d20+8; rolled 4).
Misses.
Ragnarok gains 0 temp hp (had 10; applied 4).
Soldier's turn:
HP: 14/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 16 vs. 23 AC (1d20+11; rolled 5).
Misses.
Round 11:
Ragnarok's turn:
HP: 36/57; Temp HP: 10; Surges: 7; Surge Value: 15
AC: 23; Action Points: 0
Brash Strike (standard action, at_will):
Attacks Soldier with 13 vs. 20 AC (1d20+10; rolled 3).
Misses.
Soldier gains combat advantage (until start of next turn).
Soldier's turn:
HP: 14/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Conditions:
Combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 17 vs. 23 AC (1d20+13; rolled 4).
Misses.
Round 12:
Ragnarok's turn:
HP: 36/57; Temp HP: 10; Surges: 7; Surge Value: 15
AC: 23; Action Points: 0
Combat advantage expires.
Crushing Surge (standard action, at_will):
Attacks Soldier with 21 vs. 20 AC (1d20+8; rolled 13).
Hits: 11 damage (1d10[brutal 2]+8; rolled 3).
Soldier has 3 hp remaining (14 hp - 11 damage).
Ragnarok gains 0 temp hp (had 10; applied 10).
Soldier's turn:
HP: 3/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 24 vs. 23 AC (1d20+11; rolled 13).
Hits: 7 damage (1d10+4; rolled 3).
Ragnarok deflects 7 damage; 0 gets through (10 temp hp - 7 damage).
Ragnarok has 36 hp remaining (36 hp - 0 damage).
Round 13:
Ragnarok's turn:
HP: 36/57; Temp HP: 3; Surges: 7; Surge Value: 15
AC: 23; Action Points: 0
Crushing Surge (standard action, at_will):
Attacks Soldier with 13 vs. 20 AC (1d20+8; rolled 5).
Misses.
Ragnarok gains 1 temp hp (had 3; applied 4).
Soldier's turn:
HP: 3/55; Temp HP: 0; Surges: 1; Surge Value: 13
AC: 20; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 23 vs. 23 AC (1d20+11; rolled 12).
Hits: 12 damage (1d10+4; rolled 8).
Ragnarok deflects 4 damage; 8 gets through (4 temp hp - 12 damage).
Ragnarok has 28 hp remaining (36 hp - 8 damage).
Round 14:
Ragnarok's turn:
HP: 28/57; Temp HP: 0; Surges: 7; Surge Value: 15
AC: 23; Action Points: 0
Brash Strike (standard action, at_will):
Attacks Soldier with 21 vs. 20 AC (1d20+10; rolled 11).
Hits: 15 damage (1d10[brutal 2]+12; rolled 3).
Soldier has -12 hp remaining (3 hp - 15 damage).
Ragnarok gains 4 temp hp (had 0; applied 4).
Soldier gains combat advantage (until start of next turn).
Soldier has died!
Heroes win!
Ragnarok takes a short rest.
Ragnarok has 28 hp; wants at least 50 hp (maximum is 57 hp).
Ragnarok spends a healing surge (6 remaining).
Ragnarok heals 15 hp (28 hp -> 43 hp; 0 hp wasted).
Ragnarok spends a healing surge (5 remaining).
Ragnarok heals 15 hp (43 hp -> 57 hp; 1 hp wasted).
Temporary hit points expire.
Powers recharge:
Distracting Spate recharges.
Crushing Blow recharges.
Second Wind recharges.
Milestone:
Ragnarok gains an action point.
Meliorating Scale Armor +1: enhancement increases to +3.
FIGHT #5: Level 4 Ragnarok VS. Level 5 Soldier
Roll initiative!
Ragnarok rolls 21 initiative (1d20+3; rolled 18).
Soldier rolls 23 initiative (1d20+6; rolled 17).
Initiative order:
Soldier
Ragnarok
Round 1:
Soldier's turn:
HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15
AC: 21; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 26 vs. 24 AC (1d20+12; rolled 14).
Hits: 11 damage (1d10+4; rolled 7).
Ragnarok has 46 hp remaining (57 hp - 11 damage).
Ragnarok's turn:
HP: 46/57; Temp HP: 0; Surges: 5; Surge Value: 15
AC: 24; Action Points: 1
Crushing Surge (standard action, at_will):
Attacks Soldier with 18 vs. 21 AC (1d20+8; rolled 10).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Spend Action Point (free action, encounter):
Ragnarok spends an action point (0 remaining).
Ragnarok gains a standard action.
Spend Action Point has been expended.
Crushing Blow (standard action, encounter):
Attacks Soldier with 20 vs. 21 AC (1d20+8; rolled 12).
Misses.
Crushing Blow has been expended.
Round 2:
Soldier's turn:
HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15
AC: 21; Action Points: 0
Soldier Encounter Attack (standard action, encounter):
Attacks Ragnarok with 30 vs. 24 AC (1d20+12; rolled 18).
Hits: 19 damage (3d8+4; rolled 7, 4, 4).
Ragnarok deflects 4 damage; 15 gets through (4 temp hp - 19 damage).
Ragnarok has 31 hp remaining (46 hp - 15 damage).
Soldier Encounter Attack has been expended.
Ragnarok's turn:
HP: 31/57; Temp HP: 0; Surges: 5; Surge Value: 15
AC: 24; Action Points: 0
Distracting Spate (standard action, encounter):
Attacks Soldier with 25 vs. 21 AC (1d20+8; rolled 17).
Hits: 24 damage (2d10[brutal 2]+8; rolled 10, 6).
Soldier has 39 hp remaining (63 hp - 24 damage).
Ragnarok gains 4 temp hp (had 0; applied 4).
Ragnarok gains combat advantage (until end of next turn).
Distracting Spate has been expended.
Second Wind (minor action, encounter):
Ragnarok spends a healing surge (4 remaining).
Ragnarok heals 15 hp (31 hp -> 46 hp; 0 hp wasted).
Ragnarok gains +2 defense bonus (until end of next turn).
Second Wind has been expended.
Round 3:
Soldier's turn:
HP: 39/63; Temp HP: 0; Surges: 1; Surge Value: 15
AC: 21; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 22 vs. 26 AC (1d20+12; rolled 10).
Misses.
Ragnarok's turn:
HP: 46/57; Temp HP: 4; Surges: 4; Surge Value: 15
AC: 26; Action Points: 0
Conditions:
Combat advantage (until end of this turn).
+2 defense bonus (until end of this turn).
Crushing Surge (standard action, at_will):
Attacks Soldier with 18 vs. 21 AC (1d20+10; rolled 8).
Misses.
Ragnarok gains 0 temp hp (had 4; applied 4).
Combat advantage expires.
+2 defense bonus expires.
Round 4:
Soldier's turn:
HP: 39/63; Temp HP: 0; Surges: 1; Surge Value: 15
AC: 21; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 24 vs. 24 AC (1d20+12; rolled 12).
Hits: 12 damage (1d10+4; rolled 8).
Ragnarok deflects 4 damage; 8 gets through (4 temp hp - 12 damage).
Ragnarok has 38 hp remaining (46 hp - 8 damage).
Ragnarok's turn:
HP: 38/57; Temp HP: 0; Surges: 4; Surge Value: 15
AC: 24; Action Points: 0
Brash Strike (standard action, at_will):
Attacks Soldier with 19 vs. 21 AC (1d20+10; rolled 9).
Misses.
Soldier gains combat advantage (until start of next turn).
Round 5:
Soldier's turn:
HP: 39/63; Temp HP: 0; Surges: 1; Surge Value: 15
AC: 21; Action Points: 0
Conditions:
Combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 31 vs. 24 AC (1d20+14; rolled 17).
Hits: 10 damage (1d10+4; rolled 6).
Ragnarok has 28 hp remaining (38 hp - 10 damage).
Ragnarok's turn:
HP: 28/57; Temp HP: 0; Surges: 4; Surge Value: 15
AC: 24; Action Points: 0
Combat advantage expires.
Crushing Surge (standard action, at_will):
Attacks Soldier with 19 vs. 21 AC (1d20+8; rolled 11).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Round 6:
Soldier's turn:
HP: 39/63; Temp HP: 0; Surges: 1; Surge Value: 15
AC: 21; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 16 vs. 24 AC (1d20+12; rolled 4).
Misses.
Ragnarok's turn:
HP: 28/57; Temp HP: 4; Surges: 4; Surge Value: 15
AC: 24; Action Points: 0
Crushing Surge (standard action, at_will):
Attacks Soldier with 19 vs. 21 AC (1d20+8; rolled 11).
Misses.
Ragnarok gains 0 temp hp (had 4; applied 4).
Round 7:
Soldier's turn:
HP: 39/63; Temp HP: 0; Surges: 1; Surge Value: 15
AC: 21; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 24 vs. 24 AC (1d20+12; rolled 12).
Hits: 11 damage (1d10+4; rolled 7).
Ragnarok deflects 4 damage; 7 gets through (4 temp hp - 11 damage).
Ragnarok has 21 hp remaining (28 hp - 7 damage).
Ragnarok's turn:
HP: 21/57; Temp HP: 0; Surges: 4; Surge Value: 15
AC: 24; Action Points: 0
Crushing Surge (standard action, at_will):
Attacks Soldier with 11 vs. 21 AC (1d20+8; rolled 3).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Round 8:
Soldier's turn:
HP: 39/63; Temp HP: 0; Surges: 1; Surge Value: 15
AC: 21; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 25 vs. 24 AC (1d20+12; rolled 13).
Hits: 10 damage (1d10+4; rolled 6).
Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage).
Ragnarok has 15 hp remaining (21 hp - 6 damage).
Ragnarok's turn:
HP: 15/57; Temp HP: 0; Surges: 4; Surge Value: 15
AC: 24; Action Points: 0
Brash Strike (standard action, at_will):
Attacks Soldier with 17 vs. 21 AC (1d20+10; rolled 7).
Misses.
Soldier gains combat advantage (until start of next turn).
Round 9:
Soldier's turn:
HP: 39/63; Temp HP: 0; Surges: 1; Surge Value: 15
AC: 21; Action Points: 0
Conditions:
Combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 20 vs. 24 AC (1d20+14; rolled 6).
Misses.
Ragnarok's turn:
HP: 15/57; Temp HP: 0; Surges: 4; Surge Value: 15
AC: 24; Action Points: 0
Combat advantage expires.
Brash Strike (standard action, at_will):
Attacks Soldier with 17 vs. 21 AC (1d20+10; rolled 7).
Misses.
Soldier gains combat advantage (until start of next turn).
Round 10:
Soldier's turn:
HP: 39/63; Temp HP: 0; Surges: 1; Surge Value: 15
AC: 21; Action Points: 0
Conditions:
Combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 32 vs. 24 AC (1d20+14; rolled 18).
Hits: 12 damage (1d10+4; rolled 8).
Ragnarok has 3 hp remaining (15 hp - 12 damage).
Ragnarok's turn:
HP: 3/57; Temp HP: 0; Surges: 4; Surge Value: 15
AC: 24; Action Points: 0
Combat advantage expires.
Crushing Surge (standard action, at_will):
Attacks Soldier with 25 vs. 21 AC (1d20+8; rolled 17).
Hits: 16 damage (1d10[brutal 2]+8; rolled 1, 8).
Soldier has 23 hp remaining (39 hp - 16 damage).
Ragnarok gains 10 temp hp (had 0; applied 10).
Round 11:
Soldier's turn:
HP: 23/63; Temp HP: 0; Surges: 1; Surge Value: 15
AC: 21; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 14 vs. 24 AC (1d20+12; rolled 2).
Misses.
Ragnarok's turn:
HP: 3/57; Temp HP: 10; Surges: 4; Surge Value: 15
AC: 24; Action Points: 0
Crushing Surge (standard action, at_will):
Attacks Soldier with 9 vs. 21 AC (1d20+8; rolled 1).
Misses.
Ragnarok gains 0 temp hp (had 10; applied 4).
Round 12:
Soldier's turn:
HP: 23/63; Temp HP: 0; Surges: 1; Surge Value: 15
AC: 21; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 31 vs. 24 AC (1d20+12; rolled 19).
Hits: 14 damage (1d10+4; rolled 10).
Ragnarok deflects 10 damage; 4 gets through (10 temp hp - 14 damage).
Ragnarok has -1 hp remaining (3 hp - 4 damage).
Ragnarok's turn:
HP: -1/57; Temp HP: 0; Surges: 4; Surge Value: 15
AC: 24; Action Points: 0
Ragnarok is dying (0 death saves failed).
Rolls death saving throw and gets a 15 (1d20; rolled 15).
Passes.
Round 13:
Soldier's turn:
HP: 23/63; Temp HP: 0; Surges: 1; Surge Value: 15
AC: 21; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 15 vs. 24 AC (1d20+12; rolled 3).
Misses.
Ragnarok's turn:
HP: -1/57; Temp HP: 0; Surges: 4; Surge Value: 15
AC: 24; Action Points: 0
Ragnarok is dying (0 death saves failed).
Rolls death saving throw and gets a 5 (1d20; rolled 5).
Fails. 2 failures remaining before death.
Round 14:
Soldier's turn:
HP: 23/63; Temp HP: 0; Surges: 1; Surge Value: 15
AC: 21; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 21 vs. 24 AC (1d20+12; rolled 9).
Misses.
Ragnarok's turn:
HP: -1/57; Temp HP: 0; Surges: 4; Surge Value: 15
AC: 24; Action Points: 0
Ragnarok is dying (1 death saves failed).
Rolls death saving throw and gets a 11 (1d20; rolled 11).
Passes.
Round 15:
Soldier's turn:
HP: 23/63; Temp HP: 0; Surges: 1; Surge Value: 15
AC: 21; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 23 vs. 24 AC (1d20+12; rolled 11).
Misses.
Ragnarok's turn:
HP: -1/57; Temp HP: 0; Surges: 4; Surge Value: 15
AC: 24; Action Points: 0
Ragnarok is dying (1 death saves failed).
Rolls death saving throw and gets a 3 (1d20; rolled 3).
Fails. 1 failures remaining before death.
Round 16:
Soldier's turn:
HP: 23/63; Temp HP: 0; Surges: 1; Surge Value: 15
AC: 21; Action Points: 0
Soldier Basic Attack (standard action, at_will):
Attacks Ragnarok with 25 vs. 24 AC (1d20+12; rolled 13).
Hits: 11 damage (1d10+4; rolled 7).
Ragnarok has -12 hp remaining (-1 hp - 11 damage).
Ragnarok's turn:
HP: -12/57; Temp HP: 0; Surges: 4; Surge Value: 15
AC: 24; Action Points: 0
Ragnarok is dying (2 death saves failed).
Rolls death saving throw and gets a 4 (1d20; rolled 4).
Fails. 0 failures remaining before death.
Villains win!