JacktheRabbit
Explorer
I would consider this a big deal if the person being talked to didnt play the game AND their product was not play tested by others before it went out the door.
A game designer doesnt really need to play. He just needs someone else to play his stuff to make sure it works. Sure his stuff may start to suck over time as he loses that first hand experience at the table but at least his creations should still be balanced and work at least.
What is scary is designers who don't play and think so much of themselves that they do not feel their product needs to be play tested either.
A game designer doesnt really need to play. He just needs someone else to play his stuff to make sure it works. Sure his stuff may start to suck over time as he loses that first hand experience at the table but at least his creations should still be balanced and work at least.
What is scary is designers who don't play and think so much of themselves that they do not feel their product needs to be play tested either.