• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

More about wizards by kunadam

Li Shenron said:
I think that most of the problem is because we gamers think too much and read too little :)

If you look at the PHB Teleport table, the spell requires at least to have a Description to give a chance of working. And then it says: "Description" is a place whose location and appearance the character knows through someone else’s description, perhaps even from a precise map.

Maybe too many people assumes that the name of the place counts as a "Description". Uh, and location doesn't simply mean "somewhere far in the north". ;)

These spells are more controllable by the DM than many gamers think.

I admit that I've never ran or been in a game at a level high enough for Teleport to be a factor. Wait, in one game the players did reach 9th level, but the illusionist didn't really do a lot of heavy lifting with his 5th level slots; it was reserved for metamagiced spells, and I believe Shadow Evocation.
 

log in or register to remove this ad

Ahglock said:
I guess I run to many wilderness adventures where 1 floor down just means a world of pain. :lol:

But yes, your point and others is solid. As I mentioned I think it can add some dynamic chase scenes into the game, and I think it works well for the levels 1-10, but beyond the heroic tier I guess I expect more. Once you are slaying dragons bamfing 20 miles doesn't seem like a big thing to me.

Well, this teleport ability is also in addition to new suggestions about adding more dynamic elements to your encounters in terms of terrain, so that 30' teleport that doesn't seem much is totally awesome when it puts you behind a ridge or a rock outcropping and the monster has no idea where the warlock he was just eating went to.
 

Mourn said:
Well, this teleport ability is also in addition to new suggestions about adding more dynamic elements to your encounters in terms of terrain, so that 30' teleport that doesn't seem much is totally awesome when it puts you behind a ridge or a rock outcropping and the monster has no idea where the warlock he was just eating went to.
Or in a tree, for that matter. :D
 

Into the Woods

Remove ads

Top