takasi said:
The other campaigns are member enabled and are not controlled or licensed by WotC.
Yes I agree, However, the title of this thread "More RPGA content in Dungeon", it is not
More Eberron content in Dungeon. So lets focus on the entire RPGA not just Eberron. I have already said that It is very unlikely that Pazio will ever publish a non-WOTC campaing. However I would still love to see a mod or two for each of the RPGA campaings. If that is what you are asking for I am in favor of this idea. But we all know that this is not what you want.
takasi said:
Judging from the conventions I've gone to and sites like Warhorn, there's substantially more activity within the RPGA for sanctioning Mark of Heroes and Living Greyhawk anyway. These are the two WotC D&D Campaigns, with Xen'drik Expeditions coming out soon.
Not exactly You seem to have forgotten Living Force. Despite the fact that it is to be ending very soon. Living Force is a still a WOTC campaing. And last I checked, Living Arcanis is the 3rd largest campaing in the RPGA. I know that it is the Largest Member run campaing. Please come to Origins 06 and I will be happy to show you how popular Living Arcanis is. And why does it matter if it is a member run campaing or a WOTC run campaing. This thread is about having more RPGA content in Dungeon. They are all RGPA campaings.
takasi said:
Just about everyone on this board who have said that they do not like the RGPA.
takasi said:
Specifically using Mark of Heroes as an example, how are these RPGA modules any different than a normal Dungeon adventure? I'm looking for specific examples of how these adventures would not be "someone's cup of tea". If you already have the module I can understand that you might not want to see it again, but other than that I don't see the difference.
OK
Specifically using Mark of Heroes, as an example:
In order to play a Mark of Heroes adventure you:
a) You have to be a member of the RGPA
b) You have to generate a character using the Mark of Heroes CCG
c) You have to play the mod within a specific time window
d) You have to Report the Mod to the RPGA
e) You have to follow all of the RPGA rules and guidlies
There are many, many here who just do not like the RPGA and that is enough right there to make Mark of Heroes not "thier Cup of Tea".
Using a mark of Heroes adventure you cannot
a) Play online (ie play by AIM)
b) play with fiewer than 3 players or play with more than 6 players
c) play a PC generated outside of the Mark of Heroes CCG
(IE: what do you mean that I can not play my 15th level Half Giant Psi Warrior!)
d) use your favorite house rules.
I will stop here because this list can go on for a very long time.
takasi said:
There are not plenty of mods for Mark of Heroes. They come out every month or two. At conventions you can always use more mods, even for Living Greyhawk. And yes, I would like to see more Living Greyhawk adventures in Dungeon too.
I believe the soon to be released Xen'drik Expeditions will solve this problem. (Another good reason for you to go to Origins 06) As for the slow release of Mark of Heroes mods this should be discussed with Ian or SRM.
I would humbly suggest trying some of the other RPGA Campaings. Living Arcanis comes to mind>
takasi said:
It's nice to be able to read an adventure before you decide if you want to sanction a gameday.
You can, Just order the mod, read it, then cancel it. Now once you have done this you can never play that mod. You can however order it again and schedule your game day.