Shazman said:A fighter 6/dervish 10 with all of the two-weapon fighting feats plus boots of speed can also get 15 attacks a round.
James McMurray said:But not by using the Core rules.
If we open this up beyond the OP's request of core only we'll see all sorts of wackiness. For instance, your dervish could add 4 levels of Thrall of Demogorgon for an extra full round action once per day.
Shazman said:In that case, a 16th level ranger with the twfing melee combat style with boots of speed would have 8 attacks a round.
Once you start using monsters and templates from the monster manual, you might as well go for non-core stuff. Using non-core material, I can give that same dervish the snap kick feat (Bo9S) for a total of 16 or 17 attacks a round.
A fighter 4 / monk 16 has BAB 16. I think it would get one extra iterative attack than a monk 20 without losing out on any of the other attacks.A 12 headed hydra has 12 bites. Greater Two Weapon Fighting + Rapid Shot + Flurry of Blows only gives 11, but you get to keep all your class abilities and can do it in a small area where being huge is annoying. You can also take all those attacks at range if need be.
SlagMortar said:A fighter 4 / monk 16 has BAB 16. I think it would get one extra iterative attack than a monk 20 without losing out on any of the other attacks.
Ah, I guess you did. I saw "hasted TWF monk" and thought you meant single classed.Did I not include that in my 11? 4 BAB + 4 GTWF + 1 RS + 2 Flurry = 11.