Most useless book ever?

Teflon Billy said:
[foghorn]It was a joke son[/foghorn] :lol:

Seriously man, I was--seperate from Foundation (hence the "Also")--citing a non-specific game that you liked and claiming it sucked.

Pretty much the opening volley of a flamewar...indeed, the one you were predicting:)

heh...after I hit the submit button I realized it...I at first thought you were talking about Foundation. That's what I get for posting and listening to the distractingly well endowed coworker tell me about her home improvement projects.
 

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I got to throw some more votes to the Epic Level Handbook and Deities and Demigods. I'm glad I originally got both on the cheap.

In hindsight, a lot of those FFG books were pretty useless too. $5 is one thing but when you wish you had that $5 back for some of them is saying something.
 


Planar Handbook was a big waste for me.
I have a lot of other useless books, but I don't regret them as mch since I got them out of the bargain bin.
Worst RPG product ever hands down? DMZ for Shadowrun.
I am a rabid Shadowrun fan. I own a copy of every book ever published for the game. I even tracked down the horrible french produced sourcebook.
But I ditched DMZ ASAP. It was completely unplayable. And certainly didn't deliver what was promised.
 

Also, Fading Suns d20 (it looked like it promised what I wanted, but I haven't had the moxie to prune it), Deities & Demigods (useless bunch of stats for gods. I wanted mythology!), and the Farscape RPG (no one in my group but me and the SO likes Farscape).

TWK
 

Diomin d20

What's really amazing is that when I try to articluate why I don't like that book, people who've never seen it come out of the woodwork and defend it. Folks, it really wasn't that good.

Other selections that didn't win out....

Draconomicon

I actually really like this book, I've just never had occasion to use it.

Epic Level Handbook

I don't think this book was as bad as people say. Personally, I think it's perfectly average and I don't mean any insult by that. I've had several discussions with people about the module at the end. I think the ELH could have been a fine peice of work if they devoted some space on how to build characters post-20 and some more concrete advice on how to DM a high level game when such games are mostly baesed around the ability to teleport.

Psionics

I'd dabble with psi more if I played more often. I think psi is best used when you give it to one of your setting's cultures and remove another school of magic from that culture (ie divine or arcane).

Book of Vile Darkness

Used very little. Vile damage makes a rare appearance. The heart attack spell was used to wonderful effect and some terror in my d20 Modern game ("Mat, you feel a tingling along your left arm and your chest tightens up ... make a fortitude save") . However, it hasn't seen much use otherwise.
 

Probably 3e psionics, because I've updated to 3.5 psionics and never used the 3e ones, even updating third party 3e psionic monsters I've used to 3.5 psionics.
 

DungeonmasterCal said:
heh...after I hit the submit button I realized it...I at first thought you were talking about Foundation. That's what I get for posting and listening to the distractingly well endowed coworker tell me about her home improvement projects.

If it makes you feel any better I think that's a perfectly valid reason for a positng gaffe:)
 

TheAuldGrump said:
Hero Builder's Guide. What a waste of paper...

The Auld Grump

Funny thing is, that the majority of this book is the biggest waste of paper I've ever seen in a splatbook. And yet, I've used the names section and the background generator more times than half the other books I have.

As a DM the BOVD makes an appearance every so often when the big villian comes out. My group used 3e psionics, but I'm very glad when 3.5 psionics came out:)
 

None of them. Everything I've bought, I've used.

(Vile damage is awesome! Man, nothing cheeses players off like encountering swarms that deal vile damage. Try it. :D )
 

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