Sixchan
First Post
Corinth said:Most of the FF franchise and other games like them make horrible movies for one big reason: they can't fit into a two-hour time slot and still be good movies. Were I to take a FF game to another medium, it would become a series- preferably an OVA series so I could get the (usually) higher production budget and not need to make room for commercials. For most FF games, they'd fit into a 25 episode series (1 hour/episode); for a few, 50 episodes will do the trick.
For most of the publishers, it just means turning their cinematics into full-fledged serial production departments because they are that close to doing this in-house as it is.
In the case of Final Fantasy, I'm not sure it's such a good idea. It would be more likely to fit the mini-series style than a regular series. Final Fantasy isn't Episodic enough to make a series that is 1 per hour, but a mini-series with a few multi-hour episodes (sort of like how they did Dune or Nuremburg) might fit better. It could be a Multi-disc OVA.
Something else that interests me is why developers seem to pick difficult games to make into films. Final Fantasy wasn't going to be easy because of the deep plots that are needed. They gave Mario Bros. too much plot, and I liked the cartoon better. It really was based on the Mario games' storylines (since when was Bowser Koopa an evolved Dinosaur?) and had a better sound track. Come to think of it, it had better acting too. Same with Street Fighter and Mortal Kombat, where they took a no plot game and gave it one (although in fairness Mortal Kombat wasn't so bad).
Now, if they had picked Perfect Dark as a game to make into a movie, that wouldn't have been difficult at all. It's just a Bond movie set in the near-future with a female protagonist. And I think that would have been a good film. Even without swords.