I second the Reserve Feats suggestion.
Another consideration would be BattleSorcerer.
You'd gain a whole bunch more spells, could still cast in armor (do consider the Battle Caster feat to boost your protection), and you'd gain access to a martial melee weapon (not that you need that for your build, but it will probably be better than whatever you have right now).
And THAT would open up the various sorcerous heritage feats- Fey, Fiendish, Draconic, Celestial, etc.- any of which can give you some nifty non-melee (and some non-combat) abilities. All supernatural, so no worries about being grappled or ASF. And since they're powered by ANY arcane spells, once you have them, feel free to advance whichever class you care to.
Infernal Heritage coupled with Infernal Sorcerer Howl dovetails nicely with being a bard- Shout, Shout, take 'em all out!
(To take a look at them all, follow this link, check the "Heritage" circle, and then click on "Find" at the bottom of the page.)
Another consideration would be BattleSorcerer.
You'd gain a whole bunch more spells, could still cast in armor (do consider the Battle Caster feat to boost your protection), and you'd gain access to a martial melee weapon (not that you need that for your build, but it will probably be better than whatever you have right now).
And THAT would open up the various sorcerous heritage feats- Fey, Fiendish, Draconic, Celestial, etc.- any of which can give you some nifty non-melee (and some non-combat) abilities. All supernatural, so no worries about being grappled or ASF. And since they're powered by ANY arcane spells, once you have them, feel free to advance whichever class you care to.
Infernal Heritage coupled with Infernal Sorcerer Howl dovetails nicely with being a bard- Shout, Shout, take 'em all out!
(To take a look at them all, follow this link, check the "Heritage" circle, and then click on "Find" at the bottom of the page.)