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Multiple Templates...

Like the others have been saying...so long as their is no conflict.

Templates that change your type sometimes don't work with other templates. For example, the Vampire template requires a Humanoid or Monstrous Humanoid as the base creature. If your type has been changed to something other than that, you cannot apply the vamp template (at least by the rules as given...of course there is always Rule 0). After the vampire template is added, your type changes to Undead, so you can't add a template to that has restrictions on type (such as the Lich, which requires a Humanoid as well).
 

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Templates, by their very nature, cannot be 100% balanced. If a template adds +2 CR, some monsters will be much more than twice as tough, and some will see hardly any benefit at all. Adding multiple templates just muddies the water more.

However, as long as you don't stick too closely to the CR system, go ahead! There's no reason why you can't sic' a psionic half-black dragon/Lernean pyrohydra on your PCs. (okay, that particular creature is nearly invincible, but now you see what I mean about wacky CRs.)

BTW can you really add anarchic and fiendish to the same template? There's no alignment problem (chaotic evil), but I always though you couldn't be pure chaos and pure evil at the same time. (By the rules, it's probably possible, though.)
 

Templates are a blast!

To this day, my players still give me grief over the Half-Red Dragon/Half-Squirrels that nearly decimated them.... <grin>



Chris
 

I had a half-celestial/half-fiend PC once...IIRC, in this particular world there was a succubus who became incoporeal, but could possess humanoids. In an effort to cripple the church of Pelor, she possessed the body of the mortal lover of a Solar that was very high in the Peloran hierarchy. After the child was born(she had her own plans for the child) she tried to kill the Solar and forced him to slay his lover. The Solar became mentally unhinged, and now travels the world as a fallen celestial, and is known by his harsh methods of punishing wrongdoers as the Angel of Death.

The child(my PC) was a human for base stats(without feat and skill bonuses) and added both templates. Didn't have too many problems other than even with the template bonuses, losing six levels put him behind the other characters. When the plot of the succubus was discovered by the church of Pelor, he was kidnapped from the succubus(who took the body of a nursemaid for a local lord) and taken far away. The church of Pelor did not want to destroy the child, but did not want to raise him either, so they entrusted his care to a minor druid in the middle of a huge forest, then warded the forest to prevent scrying his location.
 

Half-Celestials are listed as Always good, Half-Fiends as Always evil. Granted, always in this case only means "nearly every one of them is" so it is a possibility.
 

I can't think of any reason why a natural werebear and a celestial couldn't mate, producing a half-celestial lycanthrope (which would probably be considered as templates on a commoner human).

The Spectrum Rider
 

new template added in game to multiple template character

My character has half fiend and feral added to an anthropromorphic tiger. I was granted a wish by tiamat to add true dragon to my makeup. what happens to the templates and base creature i alreaddy have?
 

Just remember, when adding templates, stack them in the proper order. ;)

The Type Pyramid
Some creature types are easier to change than others. Some types, such as undead, cannot change(with a few, rare exceptions). As an aid to determining the type of a creature with multiple templates, we can arrange the types in the form of a pyramid. At the base of hte pyramid are those types that can be changed most easily. At the top are the types that can be changed only rarely, if at all.

Purpose of the pyramid
Usually, the last template applied determines a creature's type. However it is possible that some template imposes a creature type that overrides any following templates. Types higher on the pyramid override lower types, even if the lower type is applied afterward. You can apply the half-dragon template to an earth elemental, for instance, and it remains an elemental. The pyramid is about creature types, and does nto dictate the order in which you must apply templates.

The Pyramid from Base to Top.
Animal, Humanoid, Vermin.
These types form the base of the pyramid. these are the simplest creature types, with the fewest exotic abilities. Almost any template applied to them overrieds their type.
Magical Beast, Monstrous Humanoid
These two types occupy the level above the base, a narrow band between humanoid, whos type they override, and more exotic types such as aberration, fey, giant, outsider, and humanoid(shapechanger), whos type override theirs.
Fey, Giant
These two types occupy the level above magical beast and monstrous humanoid. While they override animal, humanoid, magical beast, and monstrous humanoids, other type s override theirs.
Dragon, Humanoid(shapechanger)
These two types occupy the level above fey and giant.
Aberration:
This type sits alone at the level above dragon and humanoid(shapechanger).
Elemental, Ooze, Plant
These three types occupy the level just below the top. If some other templat is applied to them, they generally retain whichever of these thre types they have.
Construct, Outsider, Undead
These three types reside at the top of the pyramdi. Once a creature becomes an undead or construct through the application of a template, it cannot become something else. Once a creature stops being a native of the Material Plane, it becomes an outsider and stays one.

Keep in mind this is a 3E(not 3.5) book. Especially in regards to the Outsider bit at the end.
 


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