Bront said:
Vanitri, not looking good, takes a 5 foot step back towards Michael takes a full defensive action. "Heal, unless you want to go for your fancy ending" he says to Michael.
OOC: If you only have your domain spell left, you can't swap that for a cure spell, so now is as good as any for an enlarge.
(OOC: I seem to be left with two Guidance/Cure Minor Wounds and Enlarge Person. I was afraid I might want a Cure Light wounds spell, but forgot about the domain restrictions.
Ros' is gonna be so mad at me...)
Michael's eyes flicker back and forth between the downed halfling and Vanitri. Is anyone bleeding more than they should?
(not that this is an ideal examination situation, mind you, nor does he have time to do more than glance...but if Vanitri is in a bleeding-out mode, he definitely wants to drop everything and handle that.)
If anyone is bleeding badly and in danger of death, Michael tells Vanitri to cover him, converts a Guidance cantrip to Cure Minor Wounds, and casts it on the unfortunate person.
Otherwise, Michael casts his Enlarge Person spell, growing to a height of 12 feet tall, drops his large shield -- now the size of a palisade-- in front of Vanitri (it shrinks down to normal size, but Vanitri can wield it for a +2 AC bonus) and holding his Large Hammer in both hands, tells the standing halfling to
"SURRENDER. NOW."
He doesn't say it loudly, but being 12 feet tall means you project whether you want to or not.
If he has any extra chance he will look at Vanitri hopefully, aware that someone should say something impressive or witty and that he is not that someone. (Aid another on Intimidate or Perform: Gladiator?)
Intimidate check to force surrender:
+0 ranks +1 Charisma + any situational bonuses for his partner being down and the fact I'm four times his size?
Large Michael
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +7 +0 +0 -1 +0 +0 16
Touch: 10 Flatfooted: 16
Base Mod Misc Total
Fort: 2 +1 +3
Ref: 0 -1 -1
Will: 2 +3 +5
Weapon Attack Damage Critical
Warhammer +2 2d6+4 20 *3
(size penalty of -1 balanced by strength bonus of +1, wielded 2-handed for the *1.5 damage bonus)
(Warhammer is now Large)