Scharlata
First Post
Hail to the bards out there!
My bard player has some ideas that have to be addressed. I think it's best to ask the bards out there in the field....
Anyone?
1.) Who are the allies of Aryah Lightasafeather, the bard, at the start of her bardic music ability (i.e. Inspire Courage)? Can allies be designated at that very moment?
2.) Are allies-turned-enemies (as by Dominate Person) still allies or are they now enemies and are coerced to forfeit the morale bonus? Can allies be dismissed by Aryah to be her allies or are they her allies as long as her currrent bardic music ability runs its course?
3.) Just how long can Aryah perform her bardic music? Does she get tired of singing, dancing, joking etc.? Is she really able to play an instrument for over 3 hours and then the morale bonus from Inspire Courage lasts even another 5 rounds? Are there any Constitutions checks required after performing any given amount of considerable time?
4.) Do all allies (the ones that Aryah considers to be allies) have to be in hearing range at the moment in which the standard action (i.e. Inspire Courage) takes place? Can allies who are not affected in the first place enter the hearing range after Aryah has established her bardic music ability and gain the morale bonus?
5.) Can an ally who leaves his hearing range of the bardic music ability (i.e. Inspire Courage), and has now 5 rounds to be affected by the morale bonus from Aryah, reenter the hearing range and, as long as Aryah continues her performing, regain the morale bonus? Is the ally able to do this multiple times?
Kind regards
My bard player has some ideas that have to be addressed. I think it's best to ask the bards out there in the field....

1.) Who are the allies of Aryah Lightasafeather, the bard, at the start of her bardic music ability (i.e. Inspire Courage)? Can allies be designated at that very moment?
2.) Are allies-turned-enemies (as by Dominate Person) still allies or are they now enemies and are coerced to forfeit the morale bonus? Can allies be dismissed by Aryah to be her allies or are they her allies as long as her currrent bardic music ability runs its course?
3.) Just how long can Aryah perform her bardic music? Does she get tired of singing, dancing, joking etc.? Is she really able to play an instrument for over 3 hours and then the morale bonus from Inspire Courage lasts even another 5 rounds? Are there any Constitutions checks required after performing any given amount of considerable time?
4.) Do all allies (the ones that Aryah considers to be allies) have to be in hearing range at the moment in which the standard action (i.e. Inspire Courage) takes place? Can allies who are not affected in the first place enter the hearing range after Aryah has established her bardic music ability and gain the morale bonus?
5.) Can an ally who leaves his hearing range of the bardic music ability (i.e. Inspire Courage), and has now 5 rounds to be affected by the morale bonus from Aryah, reenter the hearing range and, as long as Aryah continues her performing, regain the morale bonus? Is the ally able to do this multiple times?
Kind regards