Mutants & Masterminds OOC

I’d watch that slowpoke remark, Ringmaster has a sprint speed of about 17 miles a round. Centurion has a sprint speed of 38 miles a round.

You have to watch out for those fliers. :D

bkmanis
 

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Shaper,

Here are the discrepancies I see with Shadow Demon.

Damage Save should be +2/+5 (Evasion)

Reflex Save should be +7 (+5 from Dex. and +2 from Lightning Reflexes)

Melee and Ranged should both be +12. Looks like you might have added Super Strength to your melee attack total. Super Strength only adds to the damage bonus.

Speed should be 40/640 (Sprint)

Initiative should be +9 (+5 for Dex. and +4 for Improved Init.)

I'm not sure what you intended with your Defense. You list 14/9 flat footed. You start with 10 automatically, add your dexterity bonus and then add whatever power points you might have spent to increase it. 10 plus you dexterity bonus would put you at 15 right of the bat. Is +9 what you bought with power points? Or did you not spend any power points on it? If you bought +9, your total would be 10, +9 that you bought, +5 for dex for a total of 24/19 flatfooted.

Takedown Attack does require Power Attack.

If you spent 18 pp for a +9 defense bonus as I stated above, you have spent a total of 155 pp, which is over by 5.

I apologize for picking your character sheet apart. I just want to help you get everything straight.

Toric
 


bkmanis said:
You have to watch out for those fliers. :D[/B]

Yeah, but flying's just cheating and... and I'll be back with a reason why not crossing the intervening space isn't when I can think one up. So there! :D

EDIT: Toric, should we assume the days work out equivalently in the San Angelo universe, so March 1 is a Saturday and Bob's been gone for something on the order of 36-48 hours?
 
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Exactly Samnell. I think you posted while I was still in the process of editing my original post. I put Saturday, March 1st, 2003 at the top of the post and I added a bit to your character's section of the post. Check it out.

Toric
 


Ok before I start over at IC I want to Iron out my Character sheet. So Let me work on that for a bit... I think that I need to explain things a bit more...
 

Toric_Arthendain said:
Shaper,

Here are the discrepancies I see with Shadow Demon.

Damage Save should be +2/+5 (Evasion)

Melee and Ranged should both be +12. Looks like you might have added Super Strength to your melee attack total. Super Strength only adds to the damage bonus.
Ok If what you said above is true, than Isent the Dama

Toric_Arthendain said:
Reflex Save should be +7 (+5 from Dex. and +2 from Lightning Reflexes)
Dosen't the reflex save also benifit by the ranks that I have in Super Speed? Your math is right, but just + 2 for Super Speed (If I am wrong, let me know).


Originally posted by Toric_Arthendain Initiative should be +9 (+5 for Dex. and +4 for Improved Init.)[/B]
Dosent my +2 in Super Speed also add +2 to this total as well?

Originally posted by Toric_Arthendain I'm not sure what you intended with your Defense. You list 14/9 flat footed. You start with 10 automatically, add your dexterity bonus and then add whatever power points you might have spent to increase it. 10 plus you dexterity bonus would put you at 15 right of the bat. Is +9 what you bought with power points? Or did you not spend any power points on it? If you bought +9, your total would be 10, +9 that you bought, +5 for dex for a total of 24/19 flatfooted.[/B]
I'm not sure either, I filled my sheet out about 1.5 weeks ago and I have managed to confuse myself :p.

Originally posted by Toric_Arthendain Takedown Attack does require Power Attack.[/b]
Opps I think that this was a left over i forgot to erase.

Originally posted by Toric_Arthendain If you spent 18 pp for a +9 defense bonus as I stated above, you have spent a total of 155 pp, which is over by 5.[/b]
Hmmm Well let me re-evaluate all this...

Originally posted by Toric_Arthendain I apologize for picking your character sheet apart. I just want to help you get everything straight.

Toric [/B]
Not a problem if you diden't my character would not be fair. Now I can work on him.
 

Ok lets say that I changed my Defense to 22/17(flatfooted) and got rid of power attack, am I good then?

[I will edit my PC when I got this all straight]
 

You are correct about Super Speed adding to Reflex Save and Initiative bonus. It also adds to Defense. I overlooked that.

So, your Initiative of +11 is correct. Your Reflex Save of +9 is correct. Your Defense before spending any Power Points on it is 17/12 flatfooted (10+5 dex.+2 Super Speed)

If you ditch takedown attack and set your Defense at 22/17 flatfooted (which means you would have spent 10 pp on Defense for a +5 bonus) you would be at 145 power points and still have 5 to spend.

Also, don't forget that both melee and ranged should be at +12, and Damage Save would be +2/+5 (evasion)

Toric
 

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