Hussar
Legend
Meh, my point is, there are so many different ways of playing 1e, that saying "This is the way the game was played" is pointless.
I mean, even using 4d6-L, with 10 PC's, you get a LOT of PC's with stats above 16. And, let's not forget, AD&D minimum stats for classes. Rangers needed a 15 Cha, so, a 16 isn't unheard of. Druids and clerics needed wisdom. Wizards needed Int. Paladins needed a 17 Cha. So, if you had a group of 10 PC's, with 2 wizards, a cleric, a druid, a ranger and a paladin, right there, you've got 6 PC's who have a chance of being psionic.
Look, I'm not saying EVERY PC was psionic. Of course not. But a group with a single PC with psionics? Yeah, that was pretty common. About as common as a gnome PC.
Call it Monty Haul all you like, it's just math. With that many PC's, plus potentials for additional PC's per player, having a psionic character in our groups wasn't unusual. It's all down to how that table played.
Like I said, statements about "How the game was played" basically don't mean anything because the plural of anecdote is not data.
I mean, even using 4d6-L, with 10 PC's, you get a LOT of PC's with stats above 16. And, let's not forget, AD&D minimum stats for classes. Rangers needed a 15 Cha, so, a 16 isn't unheard of. Druids and clerics needed wisdom. Wizards needed Int. Paladins needed a 17 Cha. So, if you had a group of 10 PC's, with 2 wizards, a cleric, a druid, a ranger and a paladin, right there, you've got 6 PC's who have a chance of being psionic.
Look, I'm not saying EVERY PC was psionic. Of course not. But a group with a single PC with psionics? Yeah, that was pretty common. About as common as a gnome PC.

Call it Monty Haul all you like, it's just math. With that many PC's, plus potentials for additional PC's per player, having a psionic character in our groups wasn't unusual. It's all down to how that table played.
Like I said, statements about "How the game was played" basically don't mean anything because the plural of anecdote is not data.