Hussar
Legend
But you could do that identically the same plot with any character trained in Medicine. Why did it have to be specifically magic to fix the problem? And, all that aside, ok, you had one adventure where the paladins were excited. One adventure out of how many over the past ten, twenty years?Completely disagree.
Paladins in our campaigns were excited to have that ability.
They cured a town of disease (cured the near death with lay on hands) hunted down the source (a vile river serpent like a komodo dragon) and then went back to town and cured anyone else who had symptoms.
Classic adventure. Lay on Hands curing disease was no more or less "a weird pantomine" than any other characters ability.
IMHO of course.
Just like anything, sure, we can point to single examples, but, do you really think that it's been a major element of play? Or even a minor element most of the time?