Ahglock said:I'm getting multiple sets of the core 3 rules and sadly enough due to pre-conceived notions i don't know if it will be worth playing. One of my players will be a big spoiler, basically anything after the rules compendium is bad to him.
At least he's made it as far as the Rules Compendium.

Ahglock said:There are plenty of things I did not like in pretty much every edition so far, and 4e won't be any exception I'm sure, but i had fun playing and running them all.
Then it should totally be clear who needs to be sold on the idea. Don't upsell just yet. Wait until you've had time to digest the rules after they come out. That's a problem with this preview stuff. It's way too easy to pick holes in it because we haven't seen the whole thing yet.
Once you understand the rules and see a real value in switching over, politely nudge him in the direction of 4e. Mention how much easier it would be to prep a 4e game (if that is the case). Maybe slip up once or twice with a 4e ruling in the 3e game.
Try not to be too annoying but definitely try to plant the seed. But be willing to back down if he really doesn't want to play 4e -- unless you're willing to risk a confrontation over it. It's apparent that he's the one with the power to swing the group over. So, you'll just have to make do until he hops on board.
Or you could just come right out and tell him (privately) why you want to switch and what the benefits are to you. If they are real, tangible benefits (like not having to spend your whole weekend statting up new NPCs or Monsters) then he should understand in a friend-like fashion.
Or he may perceive you as edging in on his turf and react in a silly, alpha-male fashion. If he's the kind of person who would ruin a friendship over a matter such as this he was either:
A) really into druids
B) really into bards
C) really into barbarians
D) bummed about the Gnomes
E) or not that great a friend after all
So then, leave one of the PHBs with him and give him some time to think about it. Most of these diehard types aren't really resistant to a new edition of D&D so much as resistant of giving up their rules mastery of 3e.
I think that's an understandable position and it's worth keeping in mind whenever we go out evangelizing 4e.