Henry
Autoexreginated
Does anyone have any suggestions for someone who (like me) is really bothered by this? Does anyone know if someone has done a rewrite of the classes to balance them across 20/36 levels?
To be honest, it might be as simple as letting Thieves get backstab more often, and giving them some kind of "distraction" or "trick" that they can perform on the things that it wouldn't make sense to backstab, such as undead and golems, maybe to the tune of some kind of penalty or turn loss for the enemy if they fail a saving throw. For magic-users, it might be letting them get a single spell back with 1 or 2 hours of preparation.
So far, when people try to fix these, we end up with something like the 3e or 4e rogue or wizard, which defeats the purpose of "simple and direct" and "fits in a single paragraph," which is part of the appeal of these books.