That One Guy
First Post
Is exactly how I like a good D&D strategy to play out.Bayonet_Chris said:Upped to 675 by adding a slinger. It didn't really matter - the PCs, after the first two encounters, had a good idea of what each other could do and were starting to click. They discovered the kobolds before being spotted, so were able to set up an ambush. The wizard used his cantrips to create a distraction in the stream - sounds coming from the water. The minions crept closer to investigate and he hit them all with a sleep spell. The fighter and rogue rushed through the trees and hit the Dragonshield hard. He was down before getting off a shot. The paladin and warlord took the flank while the cleric supported where necessary. One of the minions got to the edge of the waterfall, intending to warn the rest, before the wizard killed it with a Ray of Frost.
Is also an excellent story. Totally rad.Rechan said:Due to various technical difficulties, we only got the first encounter down and arrived in town to hole up in the inn, waiting on the Dude.
The fight was fun, and epic, but would have went much smoother had 3 of the PCs bothered using their At-Wills instead of relying on Basic Attacks, and two not bothering to use their encounter powers at all.
The Shields decided I was the baddest threat on the field and concentrated on me; my HP went to 2, then 5, then 5 again by the end of the fight. I was targeted because my paladin was a wrecking ball; my kill count was 2 by the end of the first round, and 4 overall. My javelins were lethal, getting the kill shot on a dragonshield and a slinger. I paired Divine Strength with Radiant Smite and hit a fresh Shield for 22. I was hot!![]()
That's sad that the first two encounters are so similar. I'm not going to buy KotS, but I'm interested in how it plays and its reception. I think the OP's suggestion of having a toll fight (w/ a kobold who speaks common) and a revenge ambush makes some decent fluff. Any DMs planning on picking up that idea?