Jester David
Hero
The "optimal" builds are pretty limited, but that tends to be the least interesting builds. And really, after twenty-five years of playing tabletop RPGs, the least interesting and memorable part of a character is their "build". What makes them fun is everything else.B. The character builds are too simple. Every sorcerer or wizard I‘ve seen so far is a blaster caster. (Maybe slightly different blast spells, but still a blaster.) Every fighter has a sword (war hammer) and shield, or two-handed sword and is planning on nearly identical feat/ability choices. Every ranger has had either a longbow or 2 shorts swords and is planning on nearly identical feat/ability choices. Boring… (In PF, I can make an effective fighter that specializes in disarming, tripping, and then tying up his opponents to take them alive. 5thEd has no rules for doing anything like this. In PF, I can make an effective caster that controls the battle field with clouds of damaging fog, pits in the ground, walls of spikes, etc… In 5thEd, I don’t see anyone even considering trying to do anything like that.)
The catch is that people who don't like the lonely fun of character building are largely forced to waste free time making a character, or delay the start of the game as they level their character.C. Character build ‘sub-game’ is absent in D&D 5thEd. I am lucky to have time to game once a week. Usually more like once every two weeks. In PF, I can spend a lot of the in between time building characters, thinking about new uses for spells, possible combinations of archtype, feat, race, etc… Then I can also spend time discussing those possibilities with others in person or online. I can kill lots of little bites of free time working on things for PF even when I can’t be gaming. In D&D 5th Ed, the builds are so simple and similar that none of that really applies to any great extent. Considering a sword and board warrior type? Bam. Here it is. Done. I can understand why some people like that simplicity, but for me it eliminates a large part of what attracts me to RPG’s in general.
The thing is, there's a billion things you can do during your free time, and D&D can't compete with mobile games, Netflix, books, and the like.
The thing is... 90% of the characters you spend your time building between games don't see play. So, really, you could still spend your free time building Pathfinder characters and then playing 5e and the characters will see as much use.
The game decided that it can't make stacks and stacks of rules to force bad DMs to be good DMs. Because bad DMs will just ignore the rules.D. See number 5. Above “…Much is left up to the DM’s discretion in how to rule or resolve a given situation. If you have a really good DM that is creative, consistent, and good at ‘theatre of the mind’ descriptions – this is wondrous…” The converse of this is that if you do not have a DM that is creative, consistent, and good at ‘theatre of the mind’ descriptions – it can easily end up kinda lame. Some DM’s almost shut down if there is no rule, “you can’t do that.” Some DM’s are giving wildly different DC’s for nearly identical things even within the same session, just because they can’t remember last time or get bored with characters repeating actions. If the DM can’t imagine how something might be possibly accomplished and there isn’t a rule, they might just set the DC impossibly high.
Even in Pathfinder with books upon books of hard coded rules, bad GMs be bad. And the DCs will still vary because bad GMs won't calculate them properly or know all the modifiers.
That's the table, not the game. There's no hard rules about that.c. I dislike the $5 fee to play the game. Not only do I have to by a $60+ book, I have to pay $5 at every game session. PFS has no charge to play. Most of us buy snacks/drinks at the game shop. Sometimes we buy some figurines, maps, dice, etc… With AL’s fee, I find myself less likely to buy anything else. On average, they are getting less money from me. But maybe they are getting more on average from others. I can understand this is setup to help make the game shops more supportive of AL, but I find it annoying.
I have had PFS tables charge as well. Because the stores have to offset the cost of the tables being used by people who aren't buying packs of cards.