Doug McCrae
Legend
The 3.5 PHB version.Geron Raveneye said:What am I missing?![]()
The 3.5 PHB version.Geron Raveneye said:What am I missing?![]()
Kamikaze Midget said:Bah. It shouldn't come with baggage we don't want. There's a happy medium between 3e's preponderance of skills and allowing barbarians to ballroom dance because they have a high Dex.
My issue lies mainly with the fact that we can see how Achilles and Odysseus are different in the fray, but once the war is over, they begin to look boringly similar.
Simplicity said:I'm sorry, but I find this to be a terrible argument. The OP suggests that 4e is such a good tactical game that it can't be a good roleplaying game because everything will tend to devolve into tactics. You're basically calling 4e bad because the game designers did a good job with combat. Looking at the converse of your argument, if this were true, it would imply that all good roleplaying games then must have annoying combat mechanics in order to avoid encouraging players from fighting. Ummmm... no.
Delta said:10x10' Face horses... none of those existed in the 3.0 core rules.
So because you're borrowing (and expanding upon) someone else's bad example, it's OK?Celebrim said:
Exactly.Kwalish Kid said:So because you're borrowing (and expanding upon) someone else's bad example, it's OK?
Most of quantum theory includes the special theory of relativity. It is in the general theory of relativity that cannot be made into a quantized theory in a generally acceptable way.Mustrum_Ridcully said:Such things exist in the real world, too.
The Relativity Theory and the Quantum Theory both give a model of our world. The Relativity Theory on the larger scale (big masses, spacetime), the Quantum Theory on the smaller scale (atoms, quarks). Both are part of the scientific model of our reality, and unfortunately, are are at odds if you try to to apply the rules of the one to the stuff described by the other.
Quantum theory tells us that these entities are quanta and neither particles nor waves. This is not directly related to the idea of supersymmetry.Another example of such "dualistic" explainations might be the particle/wave duality of small parts. You can use the model of particles or the model of wave to describe them both, depending on when you want to describe them.
There are elemental particles/wave for the electromagnetic force and the weak and strong nuclear forces. Quantum Theories tell us that, that at a certain (high) energy level, these three "thingies" turn out to be the same particle. (Super Symmetry)
Kwalish Kid said:Quantum theory tells us that these entities are quanta
Derren said:4E makes a nice miniature game but to roleplay in a believable world you have to ignore much more inconsistencies and silliness than in 3E.