Michael Tree
First Post
I tend to agree, with one caveat: I like PrCs with lots of flavor, but I prefer the flavor to be in the game mechanics. Sometimes fluff description is interesting, but it's really the flavor that's implicit in the game mechanics that makes a PrC appeal to me. For example, the description of the Incantatrix is very interesting, but the class is just a loose colletion of buffs, making the whole less than appealing. On the other end of the spectrum, the Animal Lord description is little more than a collection of bad stereotypes, but the class abilities are so interesting and flavorful that I instantly fell in love with the class. In the centre, the PrC ideal for me, is the Eldrich Master (from Dragon), whose description and class abilities are both interesting, and compliment each other well.JayOmega said:Actually, I'm happier with Prestige Classes that are rules-heavy and fluff-light. If WotC did add a fluff description to this class, I assume it would be Greyhawk-based, or possibly Realms-based. I don't run my game in Greyhawk, so I'd have to throw out the description and make something that fits my world, anyway.
However, I also like PrCs which are generic, but have interesting or much-needed abilities. For example, I couldn't care less about the descriptions of the Duelist or Arcane Trickster PrCs, but the fact that they make character archetypes that are otherwise far too weak into viable concepts makes them worthwhile. IMO the Mystic Theurge falls into this category. I hope that a similar class for multiclassed spellcasters/psionics is created, though one would be extremely simple to homebrew.