Joseph Elric Smith
First Post
that can be said of most any classBendris Noulg said:the right Feats, and the right boosting Magic Items, and the class has no equal.
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that can be said of most any classBendris Noulg said:the right Feats, and the right boosting Magic Items, and the class has no equal.
Bendris has posted:
"That you agree with him and not me has obviously effected your judgement in the matter."
I'll take your comments to be of about the same worth.
Gee, it's so clear now.
Otherwise, you wouldn't be argueing so vehemently over whether or not I would include this class in my campaign.
I can't help but believe that this pathetic piece of munchkin crap ...
Interesting how the "role" related material in a role-playing game is referred to as a "waste" of paper.![]()
See, you're learning already.green slime said:No. To me, you have had a few points which I can respect.
Lead a horse to water...However I do disagree with your conclusion.
No one's a munchkin until they actually join your game and ruin it. As for the idiot part, that's something people prove themselves without any one else pointing it out.By your reckoning, that makes me a munchkin idiot.
When you make things up on the fly (Divine Lore) to justify this class (comparing it to Arcane Lore, which does have a mechanical purpose), and expect me to bow down to it, yes, have are and have.I'm wasting your time and making a fool of myself.
Any superiority I may express is likely the result of an inferiority complex.To me, you have come across as having very superior airs.
I give what I get.Probably due to overuse of the "rolleyes" (),
I have no problem interfacing through this media. I do have a problem being told that I must accept someone else's standards and wants, especially when those standards are self-imposed and those wants are expressed as "needs" within the game system.and the problems of interfacing through this media.
See earlier munchkin comment.Or maybe I am a munchkin idiot and deserve a fate worse than that imaginable by man.
But of course!Enjoy your game.
Bendris Noulg said:Actually, I don't have any calculations. I'm just pointing out that every appearant weakness in the class has a way around it. If you nick the game at 15th Level or lower, the opportunity to get around them is definately less. However, going forth from there, more and more opportunities present themselves. And that's the problem with this class: Eventually every weakness it has fades into the past.
Actually, I didn't think that, and (then as now) I didn't need calculations to see it.drnuncheon said:A great many people claimed that the ELH's Enhance Spell was never worthwhile and would always be beaten by multiple Empowers + Improved Metamagic, but they were wrong.
Except I don't see these as actual weaknesses. After all, what are we talking about here? A +3? One trip to the Min/Max Board will show characters getting modifiers that make the +3 difference a completely irrelevant factor into the upper levels. And while I don't permit such things in my game, the fact that such is a truth within the system is why I view this class the way I do, and will continue to do so.Build the character, trying to shore up its weaknesses with the feats you described. Then realize that your single-class casters could take those exact same feats (more in the case of the wizard), thus maintaining the level of difference - so the MT hasn't even caught up to them. Alternately, they could take other feats, broadening their capabilities beyond what is possible for the MT.
posted by Bendris:
When you make things up on the fly (Divine Lore) to justify this class (comparing it to Arcane Lore, which does have a mechanical purpose), and expect me to bow down to it, yes, have are and have.
LORE
(lôr, lr)
n.
1. Accumulated facts, traditions, or beliefs about a particular subject. See Synonyms at knowledge.
2. Knowledge acquired through education or experience.
3. Archaic. Material taught or learned.
[Middle English, from Old English lr. See leis-1 in Indo-European Roots.]
Bendris Noulg said:Actually, I didn't think that, and (then as now) I didn't need calculations to see it.
Bendris Noulg said:Except I don't see these as actual weaknesses. After all, what are we talking about here? A +3? One trip to the Min/Max Board will show characters getting modifiers that make the +3 difference a completely irrelevant factor into the upper levels.