That is because you didn't answer mine.Diirk said:I actually did answer that question, it seems you didn't read my post very well, I shall elucidate:
a. As illustrated above, you can already do double damage with lances on AoOs under certain circumstances. So no, I wouldn't have any problem with considering 'charging' to last for as long as the penalty did. I think it fits in better with the idea of 'abstracted simultaneity' that D&D combat is supposed to represent, anyway.
b. Charging as a whole is broken, due to the availability of things like Pounce. I think the house rules I suggested are a good idea regardless
PS you didn't answer my question about how long you think the duration of flurry of blows is ?
Your house rules have not been considered because, to be honest, I don't give a flying monkey about your house rules. You have some. Good on ya, mate. I am not interested.
We are debating the actual rules here, not whether you think they are broken or rules that you made up.
You are saying now that you allow double damage for the entire round. That is fine.
Now, who here agrees with him that that is a *reasonable* interpretation of the rules?
I don't.