Necropolis

I've bought Oriental Adventures and Manual of the Planes, but haven't been able to go through them yet. I wanted to buy Swashbuckling Adventures because it looks really good, too. I'll probably buy it later when I'm done reading the stuff I already have.
 

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It is worth it - just to read Epic Gygaxian prose, which is a very distinctive style...
The adventure is extremely deadly, and only very careful people should attempt it - those who have a good grasp on tactics, puzzle-solving, can roleplay and don't mind losing characters.
But it is cool - a very Weird Tales-y feel, an evocative archvillain (I especially like that he is called "Unmortal" - the word itself oozes with cool), deadly dungeons and whatnot.
Even if you don't use the main module, there are enough monsters, gods and magic items to use...
Production values are top notch - lots of brilliant art from different artists - virtually unheard of in d20 modules. :)
 

Just purchased this book yesterday. I must say that my first reaction, is that this book is fantastic. I too, think that this book goes right up there as one of the best 3e/d20 purchases I have made so far.

OA, CoC, MotP, FRCS, and now this!
 

Thanks for that information. I will make sure to keep this off my buy list them.


Waylander the Slayer said:
But it is very "Gygaxian" and "old school" in feel. This means that expect to have a HIGH death count and expect a lot of instances where "if the players are stupid enough to wear/touch/open this, they deserve to die" and a lot of non quantifiable/no mechanic situations (no saves, no skill checks, sort of 1st/2nd edition type scenarios).
 

Bad enough to post a message contributing nothing more useful than a standard anti-Gygax/old school statement, but to do it three times? Isn't that a bit much, Doc? :D

Edit: BTW, so you don't feel this is an attack--I like Gygax and his stuff, but I have always disliked 99% of "save or die" situations, tending to adjust such things when I run adventures. So I may or may not agree with your tastes, Doc, hard to say with the shortness of your post (even in triplicate). ;)
 
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I dunno. Even with all the death and stuff, this adventure/sourcebook has PLENTY to offer. I mean you have a sweeping land FILLED with gods, plenty of places to explore AND also the chance for some SERIOUS RPing if you read the book enough times.
 

I'm very much looking forward to being able to get this adventure. Gygax's adventures have always been excellent at creating settings just ripe for adventure without constraining all players and DMs into approaching the material in the exact same way. Glad to hear this one's not going to disappoint. Now if my wife could just manage to find a job (I'm a full-time grad student working part-time at the university library) so I can afford to buy rpg books again...I've gotten so behind since we moved near the beginning of June. *sigh*
 

Nightfall said:
I like it! Course I love chapter Six too in this. You did a great job Scott! VERY meaty little book.

Heh- thanks. But it was Lance and I who both wrote Chapter 11 (Temple of Set). :) (Hope ya like the forthcoming City of Brass, btw.)
 

Melan said:
It is worth it - just to read Epic Gygaxian prose, which is a very distinctive style...
"And lest any be so unwise as to actually consider not purchasing said tome, then you, Gentle Reader, are encouraged - nay, REQUIRED - to show the miscreant the error of his ways in not enriching his gaming library with this nigh-essential codex posthaste!"

...and that's it for my impressions! Thank you and good night!
 


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