Infiniti2000
First Post
Okay, I need help tying these things together. The adventure will be for level 2-3 in 4E (if it matters). I'll work on stats for the halflings and brixas, so I don't really need help there (though I'll accept any help you offer). What I do need help is tying it all together, hopefully in an interesting and non-obvious way. My world has airships powered not by magic but by "floating sheep." (These creatures were the subject of another thread which I cannot seem to find right now.)
Brixas, if you don't know, are essentially combat goats that halflings can ride as mounts.
The obvious plot would be that the halflings stole an airship and have several other bandits on the ground (on brixas) as support to deter the heroes (and guards). Can you try and come up with something more interesting? I still want the airship, but if necessary I can use something other than halflings and/or brixas.
Brixas, if you don't know, are essentially combat goats that halflings can ride as mounts.
The obvious plot would be that the halflings stole an airship and have several other bandits on the ground (on brixas) as support to deter the heroes (and guards). Can you try and come up with something more interesting? I still want the airship, but if necessary I can use something other than halflings and/or brixas.