Dr. Zeus: I've decided that he'll be a super-intelligent orangutan who was once a lab animal at the Cavorite Academy. His intelligence was radically increased by one of the Academy's instructors, and to stave off further experimentation upon himself, he killed the scientist and escaped...but not without getting a few supplies.
In my mind, he is going to be a recurring villain- intelligent and resourceful. He may be caught, but he will often escape.
Appearance: This large male ourangutan has a taste for stylish leather trenchcoats, especially in a natural brown leather. Over his eyes, he wears brass pince-nez modified for his simian physiology, but he has a flip-down darkly tinted visor. His hands and feet are covered by large black rubber gloves. The top of his head is covered by a glasslike dome which reveals a brain too large for his skull. He speaks like Mojojojo from Powderpuff Girls.
Powers & Equipment: With the equipment he stole from the lab (and subsequent thefts), he has made a portable lightning gun and grenades based on the technology created by Nicola Tesla. His trenchcoat has some armor plating in it. His visor prevents him from being blinded by flash attacks, including his own. He is phenomenally strong- bench around 2000lbs- and can move about in trees just as fast as he can run.
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My problems: I want Zeus' lightning gun to fire multiple inaccurate bolts in a cone from the gun's business end. Near as I can tell, this would be a Blast with Autofire and Line or Cone AoE, but I can't figure out how to make the bolts inaccurate- ideally, target selection in the cone would be randomly determined. Would that be Uncontrolled? Limited?
I want to do the same thing with his grenades, except with Burst AoE.
Both should also produce blinding flashes of light.
I for one find a huge amount of inspiration in Japanese mecha anime. Pretty much all of Gundam, as well as dozens of similar series, count as Fusion age in terms of setting. Even if you don't want to have giant robots running around, they are a great example of how you can have epic space warfare without ever leaving Earth's orbit. They also show that space stations and space ships don't need to be cramped. It was Gundam that introduced me to space habitat designs like the Stanford Torus or the Island Three habitat (AKA the O'Neill Cylinder), neither of which can really be described as cramped.Thanks...
Personally, I'd love to be in a Fusion Age campaign- I've never been in one. They're kind of a rarity in SF gaming.
Which actually gives me the opening to ask:
What kind of roles for players are you contemplating? What kinds of adventures?
I ask because even though I found both Bova's & KSR's novels to be quite engaging, exciting roles are not necessarily abundant. Most of the characters are scientists, pilots, and über-wealthy investors. And saboteurs posing as one of those. And most of the adventures occur in cramped ships, satellites, and equally cramped surface vehicles or bases.
What is your vision?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.