Mind of tempest
(he/him)advocate for 5e psionics
assembled out of UA and some of the posters here's donations in past threads I give you aberration race one (a better name is pending when I think of one or can make something that sounds right)
Creature Type. You are an Aberration
Size. You are Medium.
Speed. Your walk speed is 30 feet.
Age. ??? typically reach adulthood at age 20. They can live for almost 200 years.
Psionic Power. You learn one Cantrip from the Enchantment, Illusion, or Divination schools. Your casting ability is your strongest out of Intelligence, Wisdom, or Charisma.
Secondary Arms. You have two slightly smaller secondary arms below your primary pair of arms. The secondary arms function like your primary arms, with the
following exceptions:
• You can use a secondary arm to wield a weapon that has
the light property, but you can’t use a secondary arm to
wield other kinds of weapons.
• You can’t wield a shield with a secondary arm.
Aberrant hide. When you succeed on a Saving Throw, you absorb some of the magic or kinetic energy of the effect. As a reaction, you may spend a Hit Die to heal. If you are at maximum Hit Points, you gain Temporary Hit Points equal to the total rolled the temporary do not stack.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colours in that darkness only as shades of grey.
Optional content
Languages. You speak common and deep speech
three - eyes stare out from an oversized cranium, six tentacles surround its wide mouth writhing when the creature is pleased.
a body covered in clammy skin, four arms with six digits, and long legs ending in wide splayed crescent toes.
They possess bony armour over their torsos and parts of their heads with what resembles gemstones set in them.
their bone plating comes in a variety of metallic shades, highlighted by bright flourishes of flesh.
Creature Type. You are an Aberration
Size. You are Medium.
Speed. Your walk speed is 30 feet.
Age. ??? typically reach adulthood at age 20. They can live for almost 200 years.
Psionic Power. You learn one Cantrip from the Enchantment, Illusion, or Divination schools. Your casting ability is your strongest out of Intelligence, Wisdom, or Charisma.
Secondary Arms. You have two slightly smaller secondary arms below your primary pair of arms. The secondary arms function like your primary arms, with the
following exceptions:
• You can use a secondary arm to wield a weapon that has
the light property, but you can’t use a secondary arm to
wield other kinds of weapons.
• You can’t wield a shield with a secondary arm.
Aberrant hide. When you succeed on a Saving Throw, you absorb some of the magic or kinetic energy of the effect. As a reaction, you may spend a Hit Die to heal. If you are at maximum Hit Points, you gain Temporary Hit Points equal to the total rolled the temporary do not stack.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colours in that darkness only as shades of grey.
Optional content
Languages. You speak common and deep speech
three - eyes stare out from an oversized cranium, six tentacles surround its wide mouth writhing when the creature is pleased.
a body covered in clammy skin, four arms with six digits, and long legs ending in wide splayed crescent toes.
They possess bony armour over their torsos and parts of their heads with what resembles gemstones set in them.
their bone plating comes in a variety of metallic shades, highlighted by bright flourishes of flesh.
Last edited: