Alzrius
The EN World kitten
Is that 2e? In 1e, if they had a holy avenger, it simply dispelled all magic within a 10' radius if the spell level was lower than paladin level. No % involved.
It did both, actually.

Is that 2e? In 1e, if they had a holy avenger, it simply dispelled all magic within a 10' radius if the spell level was lower than paladin level. No % involved.
I'm pretty sure that was only if they were wielding a holy avenger sword.
One rule that helped a lot of illusions was that the player had to had a good reason to disbelieve it. Just saying I check if it is not an illusion could imply a penalty to the save. Disbelieving something was always a risky business. If it was real, the monster or whatever you hit you fairly easily. If you failed the save, the illusion would hit you anyway and illusionnary damage could be enough to kill anyways. A few rounds of interacting were usually necessary to get the notion that something was wrong.
And then, the damn illusionnist would cast demi-shadow monster/magic and the illusion would still do damage to you, reinforcing others into believing it to be fully real. Yep, adjudicating these was not an easy task.
It did both, actually.
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Ah, I was only remembering the paladin entry in the PHB. Yet another 1e inconsistency lol
If a paladin has a "Holy Sword" (a special Magic Sword which
your referee is aware of and will explain to you if the need
arises), he or she projects a circle of power 1" in diameter
when the Holy Sword is unsheathed and held; and this power
dispels magic (see CHARACTER SPELLS, dispel magic) at the
level of magic use equal to the experience level of the
paladin.
The last isn't saying much, as single-digit levels were about 95% of the play in that system - by 9th level you were roughly the equivalent of a 15th-18th level 3e or 5e character.AC didn't help enough? Bracers of Defence AC 2, Ring +3 Cloak +3 and a middling Dex and I've got a -6 AC. Most creatures need a 20 to hit me. And that was easily achievable in single digit levels in AD&D.
Sometimes, evil DMs like me will bring the combat to the MUs.It always amazes me just how different people's experiences are with the game. Like I said earlier, if your MU is in combat, someone done screwed up. A lot. Why isn't your MU thirty feet behind the party with a wall of armored dudes in front? Do people just wade into combat with MU's?
"Balance" is the job of the Dungeon Master. It comes from the DM giving each PC their own turn in the spotlight to allow everyone an equal amount of "oh that's cool!" time.My takeaway from playing 1E is nothing was remotely balanced yet we still had tons of fun.
There’s a lesson there.