The new paths are
- Path of the Ancestral Guardian
- Path of the Storm Herald
- Path of the Zealot
New Barbarian Primal Paths are up for testing in the newest Unearthed Arcana
http://dnd.wizards.com/articles/unearthed-arcana/barbarian-primal-paths
Nice, but why all the barbarians have magical abilities? I mean isn't too much magic already in the classes?
I would prefer to have some more options for non magical abilities especially for the so called martial classes like the barbarian.
Warrior of the Gods - This one seems odd. It is an ability that others take advantage of, not actually you. I mean you would get healed no matter what, and a cleric only needs the holy symbol anyway right? If it is for Resurrection type spells, then it seems kind of out of place for a 3rd level ability. Seems like this really wouldn't come into play much unless your entire group was without their spell components or you needed to be resurrected and your group didn't have the money to pay for it???