D&D 5E New D&D Survey, with some in-depth setting questions

There is another axis for when magic users have a lot of power and are common but they only cast cast spells of a limited sphere. Long Magic? Low frequency magic.

An example would be the Avatar universe. Tons of benders but all but one bender has multiple elements and advanced bending is rare.

D&D on a whole is High Versatility as all casters except sorcerers have tons of different spells.

D&D never really attempted a setting with tons of narrow casters. Nentir Vale was the closest.
2e clerics with spheres was as close as I can think...

Imagine a class that got all the fire spells, but only the fire spells...and had class features to enhance useing fire.
 

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There is another axis for when magic users have a lot of power and are common but they only cast cast spells of a limited sphere. Long Magic? Low frequency magic.

An example would be the Avatar universe. Tons of benders but all but one bender has multiple elements and advanced bending is rare.

D&D on a whole is High Versatility as all casters except sorcerers have tons of different spells.

D&D never really attempted a setting with tons of narrow casters. Nentir Vale was the closest.
I have come to really dislike both the versatility and power of casters in D&D.
With regards to versatility, I would prefer more narrow casting base classes or the base classes having a very small list of shared spells and most of the spells split among subclasses. I would also go through the 5e spell list, drop the majority of spells introduced in 1e FR, 2e, and 3e and then find more common fantasy spells from supplements and place them in a new PHB.

As for power, I really wish D&D would back to where, according to some of Gygax's players, 7-9th level spells were not intended for PCs, but for NPCs and included for completness. I would love to see the game designed around full casters getting 6th level spells at 18th level with 7-9th levels spells and rules for higher level NPC casters to the DMG (assuming the default game went to 20th level). As for players getting 7-9th level spells, they could be moved to an Epic level book covering PC rules above level 20.
 
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2e clerics with spheres was as close as I can think...

Imagine a class that got all the fire spells, but only the fire spells...and had class features to enhance useing fire.
My recollection might be wrong (and probably is), but I think some of the wizard specialist schools or alternate caster types from 2e Tome of Magic and/or PO: Spells and Magic might have had arcane casters with more narrow spell lists similar to the 1e illusionist.
 

You give them much more credit than I do.
They put together the survey. Either they have talent in house at Hasbro to do that, whom analyzing the results would be a normal part of their job description, or they engaged a 3rd party to do it and then definitely have it. It's pretty hard for me to picture any scenario where your belief is correct - something this size and this comprehensive isn't something they haned over to an intern or are overloading on people who have other experience and focus. Hasbro is a big business, and WotC is a big and growing part of them.
 


They put together the survey. Either they have talent in house at Hasbro to do that, whom analyzing the results would be a normal part of their job description, or they engaged a 3rd party to do it and then definitely have it. It's pretty hard for me to picture any scenario where your belief is correct - something this size and this comprehensive isn't something they haned over to an intern or are overloading on people who have other experience and focus. Hasbro is a big business, and WotC is a big and growing part of them.
I don't know about the experience of other people here with market research (writing and/or conducting surveys). Based on my own experience conducting survey interviews for a market research company whose clients included major auto companies, the U.S. government, and individual states (in addition to being hired by Meritz Research and JP Powers among others to conduct surveys they had written), I do not consider this survey that indepth (edit: which is not to say there is no depth at all).
 
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What year and month did I start playing D&D? Are you freaking kidding me? It was 30 years ago. LOL!
For me remembering the month was easy. I was there when my friend received a Basic set for Christmas.

The question I found funny was how long after being introduced to D&D did you first play (I think there was one also about buying your first product after being introduced to the game). For myself, it was about six months after being introduced that I began playing. The day I was first introduced to D&D, I was called to dinner before I got to make a character and was then told we were moving in a few days. Also, the version tha I first played was not the version of D&D to which I was first introduced.
 
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2e clerics with spheres was as close as I can think...

Imagine a class that got all the fire spells, but only the fire spells...and had class features to enhance useing fire.
Back in the DDNEXT playtest surveys, that is how I described by preference for sorcerers.

I choose sorcerer as my 3rd favorite class in this survey. However there was no questions on class for me after that.
 

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