sjmiller said:I still disagree with their definition of a "dead level," so I can't say that I find this article too terribly useful. The author's view that gaining new spell levels is not significant is, in my opinion, flawed and represents a level of power gaming I do not agree with in the least.
Zaukrie said:What's sad about it? If people have fun doing it, what is sad about it? I genuinely do not understand that statement.
Crothian said:It is sad that people feel they need almost worthless little abilities every level to have fun.
Alzrius said:This whole "it's sad" bit that people keep repeating comes off as horribly condescending. That's like saying "It's sad that people feel they need to have an avatar to feel like they have a cool internet handle," or "It's sad that people feel they need to donate to EN World to feel like part of the community."
It's sad that people feel the need to characterize opinions they don't agree with as being sad.![]()
Crothian said:The whole dead level problem was not a problem until Wizards wrote an article on it. Before that it was occasionally brought up dealing with prestige classes who get too much. But now that the dead levels are seen by Wizards to be weak all these classes that get cool things every level are no longer seen as too powerful but just right. It's an idea that has half assed thought about and defined. And that idea that now getting a cool ability every level is needed to have fun is just sad!![]()