Rav said:Hmmmmm. I noticed some venom in my own last post... let me rephrase.
If you look at full plate armour, it is the most effective armour for combining dex and Armour value without magic (a total of +9 to AC) It also is mostly effective when flat footed or surprised, while dex isn't.
Why aren't your players using heavy armours? This will just replace Medium armours with heavy armours and light armours with medium armours. Do you really want your rogues running around in Breast Plate?
Just a few more points...
Rav
Rav said:I think one more item to keep in mind is that Armour is also very cost efficient when comparing it with Bracers of Armour. They also go to +13 (full plate +5), with bracers of armour stopping at.... errrr.. +8 or +9 IIRC?
It think most of the problems you are referring to can be easily solved by a potion of expeditious retreat (though not at 1st caster level), boots of striding and springing or an item that can do expeditious retreat once a day.
Honestly, there are probably reasons why your party doesn't want heavy armour. If my party didn't have a fighter and a cleric, I wanted to keep retreat as a very close option too. If s**t hits the fan, why doesn't the mage teleport the slow guy out, cast haste on him etc.
Of course a heavy armoured dwarf should just die, if he can't win the fight![]()
You could also drop an armou with that MoF quality that gives +1 max dex bonus and -2 armour check penalty... I myself would prefer magic solving this rather than core rules... magic you can take away, feats are there to stay.
[qb]Now, to the new feat. A lot better. I would not keep factoring in the Arcane spell failure however. The only precedent is a prestige class, and there is good reason for that. IMO, if someone wants to cast in armour, take the spellsword PrC. For the rest of the first feat, it seems somewhat in the same power level as Run and Dash, though a bit more on the powerful side. I wouldn't let someone take the second one though... as mentioned before, you'll have rogues in full plate. I really don't think that Max Dex bonus should be messed with. It would be 2nd edition all over again.
edit: Heh, I guess what my opinion boils down to is that I think that the only thing you might want to mess regarding to armour with is movement
Rav [/B]
Marshall said:
Just think it wouldn't be a bad thing to have as a feat. So is it your opinion Mithral is overpowered? Thats what these feats are based on.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.