IanB
First Post
Ruin Explorer said:Not 3E stuff, no, that's true, but in 2E it sure wasn't the case, certainly outside of the more ludicrous sections of whatever that dungeon in Waterdeep was called. Every NPC "party" I can think of in 2E was either really wierd, had multiple melees and often no clerics, or had about seven or eight people in it.
IanB - You're missing the point. It's the NPC adventurers having a perfect little adventuring party that breaks suspension of disbelief for me. I guess I should thank god that they don't have an obvious "tank".
Apparently I am missing the point, because I don't really see what is disbelief-breaking about that. In a world where things work like they do in D&D, why *wouldn't* people form groups that way?
I mean, you never see a baseball team try to make a team out of all slick fielding middle infielders with no power, right, or a rock band with 4 guitars and no drums. Why would adventuring parties work any differently?