EN World New GMs, players, read the first post in this thread! (updated 5/21)

Jdvn1,

Recruiting is over for the vacancy in my War of the Burning Sky campaign. I have received interest from several capable players, and my decision will be forthcoming sometime in the next couple of days.

Thanks for your always-able assistance! :)
 

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I got into a Star Wars D20 Game, and Possum is running it. I guess that fills both of our requests, but I wouldn't presume to post for possum so you can just take me off.

By the way, I just want to say that if anyone is interested in running a Post-Apocalyptic setting game I'd be interested in playing.
 


Hi, folks!

I've started recruiting for a campaign based on some of the earliest modules from Necromancer Games, starting with 'The Wizard's Amulet'.

It's for 4-6 1st level characters, in a generic setting, and recruitment is open until Wednesday 05/16.

For more detail, check out this link here!

Thanks, I hope to see you all there!
-Sebastian
 

Hello, everyone. I'm Tric. FYI, english is not my first language, though most people don't notice that. Though I registered here a long time ago, I've never really used the forums. Til now.

I'm looking for an adventure. I've been RP'ing on another forum since late 2002, and I'm fairly knowledgable concerning D&D. The only campaign setting I'm familiar with is the Forgotten Realms, though I am willing to try Eberron, or a homebrew for that matter. What I basically want is anything except the classic good-kills-evil-dungeon crawl adventure. I'd be interested in anything slightly unorthodox.

I have a character on the drawing board. Thaeon Elmadene. It's a LN (with leanings toward LE) Aasimar, Battle Sorcerer. He's an orphan who grew up in a major metropolis (name of the city is up to the DM I suppose), among all the beggar children and thieves. He had a different upbringing, as he lived in a strange underground room (similar to those old ww2 bunkers) which had many tomes within it. By reading these tomes he learned many things of war, tactics and most importantly, the art of leadership. He quickly rose to prominence among the thieves, uniting the petty scoundrels. He hated to see different thieves kill each other. Instead, he wanted to use their strength, combine it with his own, and thus be able to gain much greater power, fame, and wealth. He didn't want to horde the rewards, either; he wanted to split it fairly with his allies. He staged one big heist, but then a rival gang moved in and obliterated his dream. He was saved by a shadowy figure, and escaped with only a tiny piece of his life left.

There's more to it (why the tomes were there, who the shadowy figure is, and etc), but I'd like to work that out with any DM who'd be interested.

This character could probably work with most any kind of party, since despite his evil leanings he's very much against the self-destructive part of evil (CE). He's pretty ambiguous and even though he's Lawful there's nothing keeping him breaking a couple laws if the need arises. He's very careful however.
 

Tric said:
Hello, everyone. I'm Tric. FYI, english is not my first language, though most people don't notice that. Though I registered here a long time ago, I've never really used the forums. Til now.
Hello, Tric, welcome to posting :) Feel free to try to join any of the recruiting threads listed at the first post of this thread.
 

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