Wyrm Pilot
First Post
It was only separate and distinct from 1978 until early 1989. And I still don't think that getting Maze as a 5th-level spell was such a big boost even then, considering how limited the illusionist spell list was in AD&D 1e. I tried playing a couple of illusionists (gnome and otherwise) in 1e, but never felt like I was getting much value out of it until 2e.Felix said:Illusionist had been the favored, iconic class for gnomes for ... nearly 30 years. And in that time it has been seperate and distinct from the Wizard, albeit related.
Yes, they are. Just like a cleric with the Sun and Healing domains is, in fact, the same class as a cleric with the Destruction and War domains. Just because you choose to do something different with the options provided doesn't actually make it a different class.BobChuck said:Assuming that people would just choose wizard isn't right, because a specialist wizard and a general wizard are not the exact same class.
BTW why should Illusionist be an option? Based on descriptions of gnomes in mythology and literature, offhand I'd say that the only reason the gnome favored class was illusionist in 3.0 is because it was the only type of wizard gnomes were allowed to be in AD&D (not, incidentally, the same as a "favored class"), which seems to be based solely on EGG's bizarre imagination; it really has no connection with the race outside of that. For people who aren't named Gygax, gnomes have traditionally been connected with knowledge, secrets, the element of Earth,and yes, some trickery; but illusions in general have never been their forte outside of (A)D&D.
Cheers,
Wyrm Pilot
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