La Bete
First Post
BryonD said:I think you are pulling a bait and switch on the point here.
Quality is completely after the fact for this matter.
First, if companies feel compelled to drop OGL products then there won't be anything to judge as good or bad.
Second, depending on how many publishers stay or go, the impact on the market as a whole could strongly impact the ability to survive with even the very highest of quality.
The quality issue is a red herring to the point of the highly negative impacts of a GSL assualt on open gaming.
Paizo and Necromancer are stand outs in the overall 3P OGL field and do not accurately represent the overall community. And even with that, having to deal with this kind of extra hoop-jumping will be a notable disincentive.
I don't understand what you're trying to say in the underlined text - could you I get you to clarify that please? (if you can be arsed)
I disagree - quality is really all that matters here. If (for example) Mutants and Masterminds is that good a product, it will continue to be sold and developed. The same goes for any other OGL - or indeed any 3e-based game. If they are that good, and there is enough of a market, then they will continue to thrive. If not, they won't. The market will out either way.
And regarding Paizo and Necromancer - well, if they are "standout" publishers, then I can receive quality products from them, so I (the consumer) win anyway? As regards other publishers - sure there is extra hassle if they want to go a similar route - but to be honest, again if they have a high enough quality product, then returns will be worth the hassle.
One point I will give you, is that the fact that the GSL closes off new MnM-style standalone games is a bit of a shame.