Vael
Legend
So are you advocating removing all spellcasting from the Paladin to tack on some smite point system?No. There wouldn't be spell slots.
I've gone from "juice probably not worth the squeeze" to "hard pass".
So are you advocating removing all spellcasting from the Paladin to tack on some smite point system?No. There wouldn't be spell slots.
Ok. What do you mean with diversication?
Could also be a way to generate more money. Except if they try to do things that are non-profit. Like developing OSR things or try to compete with Pathfinder in their own niche.
There are several ways, but both the OGL debacle and the ongoing VTT development, as well as Hasbro's purchase of DDB, were to my mind clearly intended to direct enhance the monetization of the D&D brand.
Yes. Sadly only to US. But last year they extended this program to dndbeyond. And I reapplied. And now our Club has a 5 year free Master tier subscription and free core books. I hope it extends to the 2024 rules once they are available.They also sent a bunch of free products to schools, to encourage DnD clubs
I would like to see Wizards of the Coast publish different role-playing games. For now, their attention is rightly directed to D&D, but I agree with Micah that it would be nice to see some diversification in their catalogue and, given their influence, it would be great for new role-players to thereby be exposed to different genres or styles of play. I liked it when Wizards of the Coast published the Star Wars Roleplaying Game and Star Wars has a similar feel to D&D. It would be fun to see some of the Wizards designers stretch their legs and try to develop other games in genres and styles more dissimilar to D&D.TSR used to do it, we know how well that worked for them. For better or worse, people associate WotC with D&D. That, and from a return on investment point of view, there's little motivation to do so considering all the competition. Splitting focus among multiple products can work sometimes, not others.
Last, but not least, why do you think they would produce anything else you would be interested in? If you don't want to play D&D, there are plenty of other options out there.
if you have 50% market share then that second game is as likely to take share from your first as from the rest of the market. If you have 2% market share it is much more likely to expand your market share.It would bring in gamers who don't like WotC 5e, at least potentially. Again, they used to do this, and many other game companies do it now.
So are you advocating removing all spellcasting from the Paladin to tack on some smite point system?
I've gone from "juice probably not worth the squeeze" to "hard pass".
there are other TTRPGs than just the ones WotC creates. I understand their influence, but that in itself is no reason why it has to come from WotCI would like to see Wizards of the Coast publish different role-playing games. For now, their attention is rightly directed to D&D, but I agree with Micah that it would be nice to see some diversification in their catalogue and, given their influence, it would be great for new role-players to thereby be exposed to different genres or styles of play.
You could create a SciFi TTRPG based on 5e, that is what the SRD is for, in fact some have done soI liked it when Wizards of the Coast published the Star Wars Roleplaying Game and Star Wars has a similar feel to D&D.
From my perspective, the paladin has been a spellcaster since its appearance in the 1978 Player's Handbook. I do not have familiarity with how it appeared in the 1975 Greyhawk D&D supplement.If you really wanted a small handful of Paladin spells, they could just as easily be powered by spending points.
That may not be your personal cup of tea, and that's valid.
Do you feel that your personal preferences included a desire for the Paladin to become more of a vancian caster?
Wait...there are?!? Thank you for letting me know!there are other TTRPGs than just the ones WotC creates.