UngeheuerLich
Legend
How much actually changed at low heroic level?
1 or 2 points at most i guess...
1 or 2 points at most i guess...
Gnoll Marauder was 1d8+6. Now it should be 2d8+8.
It was just an example. Bugbear Warrior, 1d12+6, should be 2d8+7. Not a big difference, but more than 1 or 2 points.Actually, gnoll marauder is 1d8+6...
+2 when bloodied
+5 with allies
+a free bite against bloodied
so I doubt it would be 2d8+8 now.
I didn't notice much of a grind at heroic, but I sure noticed it in paragon. While changeing some of the monster's damage expressions is proving to be somewhat difficult (for example, when I tried to reconconfigure a Beholder Death Ray powers) .... The only problem I am having is converting some of the monster's damage expressions for specific powers, sometimes it just doesnt seem right.
Clarification:
1 or 2 points at level 1 and about 1/2 point of increasing difference per level?
So the +1/2 per level damage shouldwork out quite well?
I'm not the DM in the game where the changes will have the most impact.If the changes were meant to fix issues you never had, then I think you can safely skip them. If you're fine where you are, then why change? Those updates were made because people were complaining about grind and lack of danger from monsters or whatever.