D&D (2024) New One D&D Playtest Document: 77 Pages, 7 Classes, & More!

There's a brand new playtest document for the new (version/edition/update) of Dungeons of Dragons available for download! This one is an enormous 77 pages and includes classes, spells, feats, and weapons.


In this new Unearthed Arcana document for the 2024 Core Rulebooks, we explore material designed for the next version of the Player’s Handbook. This playtest document presents updated rules on seven classes: Bard, Cleric, Druid, Monk, Paladin, Ranger, and Rogue. This document also presents multiple subclasses for each of those classes, new Spells, revisions to existing Spells and Spell Lists, and several revised Feats. You will also find an updated rules glossary that supercedes the glossary of any previous playtest document.


 

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Would you prefer we go a level deeper with our silly analogy then?

"All D&D editions are the same except for the body on top of the frame."
"All D&D editions are the same except for the brand of the car."
"All D&D editions are the same except for the manner of wheeled vehicular transportation."

Pick and choose whichever depth of distinction between types of vehicles you want in the analogy to satisfy your beliefs and make you feel better. But like @Hussar said... the differences are all still top-level compared to the differences between motorized vehicles and horses.

I personally do not care if I'm driving a Honda Civic, Ford Broncho, three-wheel dune buddy, or moped if every one of them gets me easily to the mall-- much moreso than any attempt at using a horse to do it. If I want to get to the mall (play D&D)... any of those wheeled vehicles are just fine and they all accomplish the same thing. And I'm certainly not going to ride a horse (use the World of Darkness system) to do it.

If you have a Camaro fetish and will only drive Camaros... that's cool, you do you. But don't get mad when the rest of us point out there's no real difference on the grand scale of your Camaro and a Hyundai.
What's the relevance of this to the point at hand though? As I mentioned above, this is a discussion (and a forum, and most of a website) about D&D and its many versions. Telling people how little differences between editions matter doesn't seem all that helpful to me, or likely to lead to anything productive.
 

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What's the relevance of this to the point at hand though? As I mentioned above, this is a discussion (and a forum, and most of a website) about D&D and its many versions. Telling people how little differences between editions matter doesn't seem all that helpful to me, or likely to lead to anything productive.
This all evolved out of conversations from a dozen pages back about the idea that WotC using 70+% acceptance to determine which changes to go forward with were a mistake in some people's opinions. I mean I don't know if any of the more recent respondents to my comments actually went back that far to follow the whole thread of conversation (which is fine, they're under no obligation)... but if anyone did they'd have a better idea of how things got to where they are.

As is usually the case in threads like this there are like three to ten different conversations all happening in a single thread at any one time, and convos split off from the main focus down tangents and side roads all over the place.
 

More importantly, your dismissive rant talking down to anyone who does care about changes and difference in the mechanics of D&D editions was BS from the beginning. They aren’t “surface level” just because you don’t care, and it isn’t appropriate to talk about people who are discussing them in earnest as you did in the post I first replied to.
Do I think players get way too in the weeds about every single little game mechanic that appears in the game or is even not even real but just suggested in a UA to potentially be used (and most likely won't ever be?) Yep! Guilty as charged! Is that being "dismissive"? I guess it depends on who the person is and how deep in the weeds they are. But if someone gets offended that I think the obsessive argumentation ultimately serves no tangible purpose to what will actually appear in the 5E24 game because I don't think WotC cares nearly as much about that minutia as they do and I happen to agree... I can't help that. People are free to ignore my posts or ignore me if they don't like that I'm not willing to dive into the weeds with them. Other people already have, so they wouldn't be the first.
 

This all evolved out of conversations from a dozen pages back about the idea that WotC using 70+% acceptance to determine which changes to go forward with were a mistake in some people's opinions. I mean I don't know if any of the more recent respondents to my comments actually went back that far to follow the whole thread of conversation (which is fine, they're under no obligation)... but if anyone did they'd have a better idea of how things got to where they are.

As is usually the case in threads like this there are like three to ten different conversations all happening in a single thread at any one time, and convos split off from the main focus down tangents and side roads all over the place.
And really, it's all just secondary to the larger (D&D-specific) argument of "Don't let your game be held hostage to WotC's changes."
 

Do I think players get way too in the weeds about every single little game mechanic that appears in the game or is even not even real but just suggested in a UA to potentially be used (and most likely won't ever be?) Yep! Guilty as charged! Is that being "dismissive"? I guess it depends on who the person is and how deep in the weeds they are. But if someone gets offended that I think the obsessive argumentation ultimately serves no tangible purpose to what will actually appear in the 5E24 game because I don't think WotC cares nearly as much about that minutia as they do and I happen to agree... I can't help that. People are free to ignore my posts or ignore me if they don't like that I'm not willing to dive into the weeds with them. Other people already have, so they wouldn't be the first.
Ah, yes. The “if someone is offended by me talking down and being insulting to and about them, that’s on them” argument.

jfc
 




I think you might be extending the original statement of "I don't see 3E, 4E or 5E as all that different. They are all pretty much the same game foundation" to the point that it's no longer being talked about in order to defend it by proxy.

The only group of d&d customers who aren't going to immediately notice the mechanical differences of a paladin in 2e 3.5e 4e & 5e are the ones who only read about the paladin rather than playing it at the table with others. For obvious reasons that group doesn't have as much need for it to work well in play where it will be subjected to the acid test of all the other rules.

Ignoring that acid test is how we get things like the sorlockadin and the other short rest nova classes designed to trivially invoke guaranteed 5mwd until they force some form of adversarial fiat. After kicking warlock off that cycle in packet 5 we have packet 6 showcasing monk still on it and the same acid supplied by rest rules in the glossary

Can someone translate this please? What is a sorcadin? What is “trivially invoke the 5mwd” and how is that related to short rests?

Sorry I don’t speak theorycraft.
 

Can someone translate this please? What is a sorcadin? What is “trivially invoke the 5mwd” and how is that related to short rests?

Sorry I don’t speak theorycraft.
The disconnect doesn't seem to be "theorycraft"... the term used in the post you quoted was sorlockadin. It references a specific and fairly well known multiclass combo of sorcerer warlock paladin. Dropping the short rest warlock pact magic element by changing tracks to sorcadin is both a different combo and sounds like you do speak it. 5mwd is a pretty well accepted term, this very thread has had quite a bit of discussion on how the wording on 5e rest rules is phrased in a way that allows players to force a rest by simply looping back to "lets rest" until the gm does something adversarial, which was why the post you quoted linked to some of that in the quoted section.
 

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