First up the Faelyn. They are a race of halfling-sized humanoid felines with a never-ending variety, and pattern, of fur colors.
[sblock=Faelyn Racial Traits (for 4e)]Faelyn
Racial Traits
Average Height: 2’ 8’’ to 3’ 4’’
Average Weight: 27 to 38 lb.
Ability Scores: +2 Dexterity; +2 Intelligence or +2 Charisma
Size: Small
Speed: 6 squares
Vision: Low-light
Languages: Common, Faelyn
Skill Bonuses: +2 Bluff, +2 Stealth
Faelyn Sidestep: Being small and nimble allows the Faelyn to escape from attacks where others would be harmed. You gain a +2 racial bonus to all defenses against area and ranged attacks.
Faelyn Weapon Proficiency: You gain proficiency with the short sword and the shortbow.
Land on Your Feet: A Faelyn may make an Acrobatics check to reduce falling damage even when untrained. The check however only by ¼ your check rounded down and a Faelyn will always land on their feet.
Ninth Life: You can use Ninth Life as an encounter power.
Ninth Life
Faelyn Racial Power
You have a cat’s luck at escaping things that should leave you dead.
Encounter * Healing
Minor Action * Personal
Requirement: You must be bloodied.
Effect: Until the end of the encounter, you gain a +2 to your Reflex Defense. In addition, while you are bloodied, you gain regeneration 2.
Level 11: Regeneration 4.
Level 21: Regeneration 6.[/sblock]