Upper_Krust
Legend
Hiya mate! 
Thats all I can ask. Its difficult for people to envision the effect metamartial combat can play before they have had a chance to test it (and only a few people even have the beta Ascension at the moment - I am sure after the release people will see theres a lot more to it. I'm still going over things as I am not totally comfortable with some of the BAB penalties for some of the maneouvres.
I may also put some new metamartial maneouvres on the website or add some more to ascension if I can find the space.

Pssthpok said:I see; yes. The system as a whole does call for a lot more brain work that the standard fighter. I sometimes forget all the option in a metamartial environment and you have a point: if metamartial is an option like disarming, why wouldn't you try to do some crazy stuff like break legs, hit more than one target, etc. With metamartial, damage stops being the net output of a fighter's turn... I may have to concede the point, but I have to think about it more.![]()
Thats all I can ask. Its difficult for people to envision the effect metamartial combat can play before they have had a chance to test it (and only a few people even have the beta Ascension at the moment - I am sure after the release people will see theres a lot more to it. I'm still going over things as I am not totally comfortable with some of the BAB penalties for some of the maneouvres.
I may also put some new metamartial maneouvres on the website or add some more to ascension if I can find the space.