Nonlethal Force
First Post
See, a few posts ago I think someone nailed this discussion on the head. This discussion is largely about fun.
The reason that we have differing opinions is because people have differing opinions about fun. Some people are this way: Having unlimited resources is fun, because it means my character can always have something magical to do. Other people are this way: Having limited resources is fun, because I like the strategy and planning required.
I happen to be in the second category, which is why I don't think that I'll be moving to 4e. I really like the way 3e organizes resources. But, that doesn't make any other form of the game wrong.
Having said that, I fear that there are basic trends in humanity that will eventually play out. Human beings have a tendency to be attracted to the new and then become immune to its newness.
For example, I remember when home computers were TRS-80s. They were the bomb gaming machine, well, along with the Atari. But now they are really lame, and it's only been less than 30 years since they reigned supreme! I remember when the IBM 486 was the absolute bomb. Same thing. Now, I operate on a desktop that has a Celeron D 325. It was a midgrade computer about 3 years ago and is now falling behind, especially in the gaming department. The truth is that what once excited us now bores us.
The same is true with the entertainment industry. Star Trek used to have cool special effects. Star Wars used to have cool special effects. Then came Matrix and the like. Slowly, we are becoming desensitized to what is cool and a new level must be reached.
I see that really as a race to futility. I don't want to participate in that race. Let's say that your tyical mage has the ability to always fling magic missiles every round, even if they are a minima power level. I have no doubt that in two years that ability will be like today's crossbow. It'll be passe. It'll be the basic model that everyone is now tired with.
The question is, at what point do you draw the line? Everyone has a different point, and the differences don't make one wrong and another right. To those people who look forward to a limited "always on" power, I do sincerely hope they can have fun and not get caught up in the "power spiral" that we also call power creep. But I don't look forward to that. For me, 3e power management is "right" for me.
The reason that we have differing opinions is because people have differing opinions about fun. Some people are this way: Having unlimited resources is fun, because it means my character can always have something magical to do. Other people are this way: Having limited resources is fun, because I like the strategy and planning required.
I happen to be in the second category, which is why I don't think that I'll be moving to 4e. I really like the way 3e organizes resources. But, that doesn't make any other form of the game wrong.
Having said that, I fear that there are basic trends in humanity that will eventually play out. Human beings have a tendency to be attracted to the new and then become immune to its newness.
For example, I remember when home computers were TRS-80s. They were the bomb gaming machine, well, along with the Atari. But now they are really lame, and it's only been less than 30 years since they reigned supreme! I remember when the IBM 486 was the absolute bomb. Same thing. Now, I operate on a desktop that has a Celeron D 325. It was a midgrade computer about 3 years ago and is now falling behind, especially in the gaming department. The truth is that what once excited us now bores us.
The same is true with the entertainment industry. Star Trek used to have cool special effects. Star Wars used to have cool special effects. Then came Matrix and the like. Slowly, we are becoming desensitized to what is cool and a new level must be reached.
I see that really as a race to futility. I don't want to participate in that race. Let's say that your tyical mage has the ability to always fling magic missiles every round, even if they are a minima power level. I have no doubt that in two years that ability will be like today's crossbow. It'll be passe. It'll be the basic model that everyone is now tired with.
The question is, at what point do you draw the line? Everyone has a different point, and the differences don't make one wrong and another right. To those people who look forward to a limited "always on" power, I do sincerely hope they can have fun and not get caught up in the "power spiral" that we also call power creep. But I don't look forward to that. For me, 3e power management is "right" for me.