DragonBelow
Adventurer
I'll have my wings out.
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To be clear, what do you mean by "the scene"? Where the body is on the altar???I will walk with Vyrlim up to the scene, the goal to scan the area with Truesight to see if anything new pops out.
This seems to indicate you're waiting for Prye to give the "all clear"?Selossen will walk up to the first corner when given the green light, but will remain behind cover
RULING: This will take 1 minute per 5' section, with disadvantage due to the dim light (not that it matters with Reliable Talent LOL!).With this in mind, Pyre carefully and methodically checked the hallway before her as she advanced, holding up a hand to the others to wait for her go-ahead.
Truesight's range is, what 120 feet? Pyre will wave them up to the corner, but ask them (using hand gestures) to stay at the corner while she moves toward the narrowing. That should give Ezabard a chance to give it a look.To be clear, what do you mean by "the scene"? Where the body is on the altar???
Are you waiting for Pyre to give you the "all clear"?
This seems to indicate you're waiting for Prye to give the "all clear"?
I'll "rush" the first 10 feet, and then check the next two fives at a minute each (so 3 minutes to the narrowing). I dunno, make the dc a little higher for the first 10 feet, if there's anything there.RULING: This will take 1 minute per 5' section, with disadvantage due to the dim light (not that it matters with Reliable Talent LOL!).
I thought there was something in the PHB or DMG about the time it takes to search an area in 5E, but I've scanned the books and can't find anything. I thought about 1 minute for a 10' section, but that seems way too quick, more of a use for passive perception (maybe), but not when someone is "carefully and methodically" checking.
So, as a ruling, does that seem too long? I know fire shield and protection from evil and good are only 10 minutes, so that'll hurt, but the rest of the spells are longer.
Thoughts?
Also, as soon as people reply to the last post (and what @sleepyInsomniac wants to do), I've move the tokens and get the "Ok" before continuing on.
Truesight's range is, what 120 feet? Pyre will wave them up to the corner, but ask them (using hand gestures) to stay at the corner while she moves toward the narrowing. That should give Ezabard a chance to give it a look.
Ok, I can run with those.I'll "rush" the first 10 feet, and then check the next two fives at a minute each (so 3 minutes to the narrowing). I dunno, make the dc a little higher for the first 10 feet, if there's anything there.