Chaosmancer
Legend
I want moon druids to still be tanks. But you have to concede that they are badly unbalanced at low levels - it's not just a ton of HP, they are also probably the best damage dealers, best scouts, and then can drop wild shape and have a full suite of spells.
A druid getting to be a brown bear, dire wolf, giant spider, etc., TWICE, as a bonus action, at level 2, is busted. If the druid chooses giant hyena, they have over 100 effective HP. At level 2.
I can agree that Moon Druids are too powerful at low levels. And honestly... I think that the templates are a great solution to that problem. Because they allow us to directly input what would be balanced for the Moon Druid to do.
However, currently, this version not only wants to make EVERY druid a tank (which it fails at) but also removes any ability for the Moon Druid to be an effective tank.