Corlon
First Post
This is just a off my head right now prototype soo
The (enter name that has to do with staff here)
(I'm not one for big flowery descriptions so this is a spellcaster that uses a staff)
Prereques:
Ability to cast spells of lv 3 or higher
Skills: Spellcraft 8 ranks
Knowledge (arcana, or religion (arcane or divine spellcaster)) 8 ranks
Craft (Staffs) 2 ranks
Feats: Weapon proficiency (any staff)
Hit die: d6
Skills: 2 + int modifier per level (skills as wizard)
BAB: as wizard
Saves:low fort, low ref, high will
Level Special
1 Bond with staff, Empowered staff +1
2 Staff upgrade
3 Empowered staff +2
4 Staff upgrade
5 Empowered staff +3
6 Staff upgrade
7 Empowered Staff +4
8 Staff upgrade
9 Empowered Staff +5
10 Staff upgrade
Bond with staff: At first level the (enter prestige class' name here) may take one full day to bond a staff. This staff now becomes the special staff through which he uses all the special abilities of the (enter prestige class' name here) class. This staff has resistance to all types of energy 10, and the (enter prestige class' name here) can only have one staff bonded to him at a time. If the staff is destroyed the (enter prestige class' name here) losses experience equal to what a wizard would lose because of the loss of his familiar.
Empowered staff: At first level the (enter prestige class' name here) gets a +1 bonus to all of his bonded staves. This bonus increases to +2 at 3rd level, +3 at 5th level, etc.
Staff upgrade: At 2nd level and every 2 levels thereafter, the (enter prestige class' name here) gets a ability that adds to all of his bonded staves.
force pole: By using a spell slot, the (enter prestige class' name here) can extend his staff by 10ft. per spell level used (this is force enegy that just lookcs like a staff, therefore it doesn't way anything) This can be used to make a bull rush with a +15 bonus.
Flame thrower: By using a spell slot of 4th level or higher, the character can shoot a cone (or line) of any energy type. The cone is 15ft. long, and the line is 45 ft. long and 5ft. wide. It deals 1d8 damage per caster level. A reflex save can be attempted for half damage. The save is equal to what a normal save would be for whichever spell slot was used.
more, but I can't think of em right now.
What are your thoughts about this?
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The (enter name that has to do with staff here)
(I'm not one for big flowery descriptions so this is a spellcaster that uses a staff)
Prereques:
Ability to cast spells of lv 3 or higher
Skills: Spellcraft 8 ranks
Knowledge (arcana, or religion (arcane or divine spellcaster)) 8 ranks
Craft (Staffs) 2 ranks
Feats: Weapon proficiency (any staff)
Hit die: d6
Skills: 2 + int modifier per level (skills as wizard)
BAB: as wizard
Saves:low fort, low ref, high will
Level Special
1 Bond with staff, Empowered staff +1
2 Staff upgrade
3 Empowered staff +2
4 Staff upgrade
5 Empowered staff +3
6 Staff upgrade
7 Empowered Staff +4
8 Staff upgrade
9 Empowered Staff +5
10 Staff upgrade
Bond with staff: At first level the (enter prestige class' name here) may take one full day to bond a staff. This staff now becomes the special staff through which he uses all the special abilities of the (enter prestige class' name here) class. This staff has resistance to all types of energy 10, and the (enter prestige class' name here) can only have one staff bonded to him at a time. If the staff is destroyed the (enter prestige class' name here) losses experience equal to what a wizard would lose because of the loss of his familiar.
Empowered staff: At first level the (enter prestige class' name here) gets a +1 bonus to all of his bonded staves. This bonus increases to +2 at 3rd level, +3 at 5th level, etc.
Staff upgrade: At 2nd level and every 2 levels thereafter, the (enter prestige class' name here) gets a ability that adds to all of his bonded staves.
force pole: By using a spell slot, the (enter prestige class' name here) can extend his staff by 10ft. per spell level used (this is force enegy that just lookcs like a staff, therefore it doesn't way anything) This can be used to make a bull rush with a +15 bonus.
Flame thrower: By using a spell slot of 4th level or higher, the character can shoot a cone (or line) of any energy type. The cone is 15ft. long, and the line is 45 ft. long and 5ft. wide. It deals 1d8 damage per caster level. A reflex save can be attempted for half damage. The save is equal to what a normal save would be for whichever spell slot was used.
more, but I can't think of em right now.
What are your thoughts about this?










