jasper
Rotten DM
shhsshh it took them 14 days to find something. But here is the cut and paste from beyond.Wait, so the issue is that OLD LORE on A FAN WIKI highlighting some of the badly aged material from over a decade ago is somehow modern WotC's fault?
That's EXTREMELY DISENGENOUS of the writer. WotC has acknowledged its old lore is bad and is trying to distance itself from it. We know about Orc/Drow problem. There are REASONS why WotC has a warning label on all legacy products in DM's Guild. Yes, that lore is terrible, but it's not the MODERN lore. I guess you can squint at that bard art, but the rest doesn't reflect the race as it currently presented.
Which to me tells me that the attempts to rehabilitate Drow, Orcs, and other monster races are doomed to fail because the old lore will always be used to smear attempts to course correct. Unless WotC goes all Lorraine Williams and DMCA's every wiki referencing lore from before 2021, I guess.
The first hadozees were timid mammals no bigger than housecats. Hunted by larger natural predators, the hadozees took to the trees and evolved wing-like flaps that enabled them to glide from branch to branch.
Several hundred years ago, a wizard visited Yazir, the hadozee home world, with a small fleet of spelljamming ships. Under the wizard’s direction, apprentices laid magic traps and captured dozens of hadozees. The wizard fed the captives an experimental elixir that enlarged them and turned them into sapient, bipedal beings. The elixir had the side effect of intensifying the hadozees’ panic response, making them more resilient when harmed. The wizard’s plan was to create an army of enhanced hadozee warriors for sale to the highest bidder. But instead, the wizard’s apprentices grew fond of the hadozees and helped them escape. The apprentices and the hadozees were forced to kill the wizard, after which they fled, taking with them all remaining vials of the wizard’s experimental elixir.
With the help of their liberators, the hadozees returned to their home world and used the elixir to create more of their kind. In time, all hadozee newborns came to possess the traits of the enhanced hadozees. Then, centuries ago, hadozees took to the stars, leaving Yazir’s fearsome predators behind.
In addition to being natural climbers, hadozees have feet that are as dexterous as their hands, even to the extent of having opposable thumbs. Membranes of skin hang loosely from their arms and legs. When stretched taut, these membranes enable hadozees to glide. Hadozees wrap these wings around themselves to keep warm.