I'd like to see them open up the license for D&D video games. By that I mean let devs who express an interest make a game using the D&D license, but don't force them to attach it to some WotC-driven storyline or force it to be canon. Just let them tell stories, either in their own settings, or established ones. It can be non-canon to the various settings. The Baldur's Gate games were non-canon for quite some time...it was only quite a while after their popularity they were integrated into the printed setting.
This "everything's connected" a la MCU approach...no one's duplicated it yet, nor are they likely to. WotC has a plan here, and they're following it, and good for them (honestly), but it severely limits my interest (and I doubt I'm alone that way) when just about every product has to revolve around some annual theme (which is both specific and as generic as possible) and so much is tied to digital endeavors. Enough. Seriously, enough.
Variety is the spice of life, and while options in various media is awesome...enough with the forced (bi-)annual themes.