Newbies Only

Pushes Gnomeworks aside and smiles.

I'm a newbie too!

Sure, I'm running 4 games with one more in thr works, and I play in about 12 (only 4 active, not counting the Arena, where things seem to be at a standstill), but still...:D

I vote for a low level all gnome game!

Er, carry on


-Uriel
 

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I been around Enworld about a month. Im not currently on any of these boards as I cant get a game. I am on a board on RPGNetwork though. I would prefer a Realms game but anything D*D would do as I have both books book.
 


Let's see...

I was in the Rokugan IR, which ended unfortunately.
I was in Randomling's Trouble in the Tzin, which ended early.
I was in the Land of Og game, which ended with my character being stuck in a ... not favorable situation. :eek:
I was in the Empire of Sands game, which was ended early due to YS's demanding situation.

I also had a YB!A character, who propably still rots in his cell, and I have two YB! characters, more or less caught in a limbo.


Why do I have the feeling I do not count as a newby? :p
 

Hmm. Big turn out of newbs (ANd not-so newbs...)
Players that're in:
Duder
Doghead
Bruin
Thels
Tailspinner
Shaff
SplitMage
Batchie

Sorry Knight, Six, Kit, Uriel, and GW, but you guys'll have to be the back-up squad. ;)

Seriously though, I would've let Knight in except he's not really a newb, just a guy who doesn't have an active game right now, and there's 8 'newer' players that I'ld like to get through first.

Too many for a single game, though... UNLESS... (hmmm)

OK, how's this sound for a plan:

I'll set the game in my generic world (Otherwise known as BETA, which I use for most of my games).

Not much you need to know about the world, basic D&D world, fairly high magic in some parts low in others (You'll be in an avg area), any Deity you can think of from the dieties and demigods book except the egyptian pantheon.

So anyways, there's a few ideas for the set-up we can use, guys. I'ld like everyone (Of the 8) to vote on which two they'ld like most.

#1 would be the 8 of you and a few NPCs on some sort of sailing vessel, sailing the open seas for one reason or another, getting into sea fights, exploring islands, surviving storms, discovering new lands, etc, etc.

#2 Would be the 8 of you by yourselves as a fairly large adventuring party in basically a 'normal' type of game (Dungeon Crawling, Exploring, etc)

#3 Would have you split into 2 groups of 4, Competing with each other for a similar goal, and trying to be the one to get it first. You wouldn't neccesarily be interacting with the other team, though your actions would probably affect them. (Going through the same places, comign across things the other 'team' has done, etc)

#4 Would again have 2 Groups of 4, This time with opposite goals. You would be working either for rival governments/assosciations, or just one evil team one good, and could conceivably have to face the other group in battle.

#5 Would also have you in 2 Groups of 4, Working together though not in the same group. Both Teams would be working for the same government or organization, but only rarely meet up with each other, perhaps maybe with one or a few joint missions, perhaps with no interaction.

So vote for which two you'ld like the best out of these five (Just vote by Number, for example: I'ld rather have #1, or if not that then #4.)

Once we figure that out, I'll post character creation guidelines and we'll get started.
 

#1 sounds cool, #2 sounds cool, #3 sounds cool, #4 sounds cool, #5 sounds cool.

#3-5 would be better I think as some people might drown in these large groups, but that would cause more work to you.

Thought over it again, and maybe it makes things too complex. So my votes

#2 (primary), #1 (secondary)
 

I like all these options. My votes go to #2 then #3. The big group options (1-2) would be a lot easier to manage. The smaller groups (3-5) seem like they'd have more intruiging storylines and a nice competitive or cooperative focus, but the parties would be unbalanced if somebody has to drop out of the campaign; it might make for more work trying to get the game progressing again. From the PBP threads I've read so far it seems like it can be a chore just to keep a single party together, much less two. But as I said options 3-5 could potentially be a lot more interesting than the big groups.
 

well if we actually have people that want to be evil, then i deffinately vote for #4, that would be sweet as hell to battle each other, if needed i could play an evil character, it would be a challenge since it would be my first time.

If no one else wants to do #4 then i would like #3 as my back-up.

BUT COME ON GUYS!!! VOTE FOR #4!!!
 

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